GhostPhreak

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About GhostPhreak

  • Rank
    Junior Member

Converted

  • Biography Hi I love Don't Starve
  • Location San Francisco
  • Interests Don't Starve
  • Occupation Don't Starve

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  1. Gobblers - Are so easy to kill! Place a berry on the ground & they will walk to it like a mindless zombie. Splumonkeys - Are annoying but all you have to do is stay away from them or carry everything important with you. Don't put important stuff inside hutch or they will steal it. Koalefants - Are easy to kill IMO. Chase them to the edge until they keep become stuck running towards nothing. You can also kill them at night while they sleep. Tumbleweeds - The best way to farm tumble weed is to walk along the edge of the desert & collect all the tumble weed stuck on the edges.
  2. Finally!!!! We won't have to worry about vote kicking griefers anymore!
  3. Yes! There are plenty of vanilla servers out there. When I first started playing, I would only search for dedicated servers without mods & most of the ones I joined weren't even klei servers. Klei servers are too small IMO & its always better to be part of a big community. You'll meet lots of friends there.
  4. Klei servers will always be vulnerable to those who commonly grief in Don't Starve Together. I recommend joining a trusted group server with a ban list so you won't have to deal with the same people griefers ever again.
  5. Crash

    My Vanilla Dedicated Server crashed! No mods were used & I'm currently playing in the beta [14:21:01]: [string "scripts/components/stackable.lua"]:4: attempt to index field 'stackable' (a nil value) LUA ERROR stack traceback: scripts/components/stackable.lua:4 in (field) ? (Lua) <3-8> self = _ = table: 26D16AA8 inst = 449747 - butterfly(LIMBO) (valid:false) stacksize = 2 scripts/class.lua:30 in () ? (Lua) <23-32> t = table: 26D16A80 k = stacksize v = 2 p = table: 26D16DF0 old = 1 scripts/components/stackable.lua:121 in (method) Put (Lua) <90-126> self = _ = table: 26D16AA8 inst = 449747 - butterfly(LIMBO) (valid:false) item = 452851 - butterfly (valid:false) source_pos = (179.41, 0.00, -136.96) ret = nil num_to_add = 1 newtotal = 2 oldsize = 1 newsize = 2 numberadded = 1 scripts/components/inventory.lua:726 in (method) GiveItem (Lua) <636-769> self = dropondeath = false ignoreoverflow = false ignoresound = false isopen = true opencontainers = table: 23CFDC48 isvisible = true silentfull = false inst = 404431 - wendy (valid:true) equipslots = table: 23CFD770 ignorefull = false _ = table: 23CFD5B8 itemslots = table: 23CFD7E8 inst = 452851 - butterfly (valid:false) slot = 2 src_pos = (179.41, 0.00, -136.96) eslot = nil new_item = true objectDestroyed = nil can_use_suggested_slot = false overflow = table: 31DC1AF8 container = table: 23CFD7E8 leftovers = nil scripts/prefabs/butterfly.lua:49 in (field) onfinish (Lua) <44-52> inst = 452851 - butterfly (valid:false) worker = 404431 - wendy (valid:true) scripts/components/workable.lua:126 in (method) WorkedBy (Lua) <112-132> self = lastworktime = 40917.435467344 inst = 452851 - butterfly (valid:false) savestate = false _ = table: 3303C208 onfinish = function - scripts/prefabs/butterfly.lua:44 worker = 404431 - wendy (valid:true) numworks = 1 scripts/actions.lua:530 in (field) fn (Lua) <528-533> act = Catch 452851 - butterfly With Inv: 449371 - bugnet(LIMBO) (valid:false) scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34> self (valid:false) = forced = true action = table: 081CFB98 invobject = 449371 - bugnet(LIMBO) (valid:true) onfail = table: 1D2FA520 doerownsobject = true onsuccess = table: 1D2FA6D8 target = 452851 - butterfly (valid:false) options = table: 1D2FA6B0 doer = 404431 - wendy (valid:true) pos = (178.65, 0.00, -135.85) scripts/entityscript.lua:1269 in (method) PerformBufferedAction (Lua) <1261-1279> self (valid:true) = DynamicShadow = DynamicShadow (33814060) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:133 SetCameraDistance = function - scripts/prefabs/player_common.lua:1310 ScreenFlash = function - scripts/prefabs/player_common.lua:1372 player_classified = 404432 - player_classified (valid:true) playercolour = table: 313DB2D8 AnimState = AnimState (33814340) Light = Light (33814380) _OnDespawn = function - scripts/prefabs/wendy.lua:18 _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:631 pendingtasks = table: 1ECA1760 ShowHUD = function - scripts/prefabs/player_common.lua:1292 ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1304 sg = sg="wilson", state="bugnet", time=0.33, tags = "netting,working,prenet,autopredict," IsHUDVisible = function - scripts/prefabs/player_common.lua:1282 ApplyScale = function - scripts/prefabs/player_common.lua:1387 SetGhostMode = function - scripts/prefabs/player_common.lua:546 ShowActions = function - scripts/prefabs/player_common.lua:1286 OnWakeUp = function - scripts/prefabs/player_common.lua:1203 Transform = Transform (33814360) actionreplica = table: 1ECA0180 event_listening = table: 321105B8 actioncomponents = table: 1EC9F500 lower_components_shadow = table: 1EC9F8C0 GetMaxMoisture [14:21:01]: [string "scripts/components/stackable.lua"]:4: attempt to index field 'stackable' (a nil value) LUA ERROR stack traceback: scripts/components/stackable.lua:4 in (field) ? (Lua) <3-8> scripts/class.lua:30 in () ? (Lua) <23-32> scripts/components/stackable.lua:121 in (method) Put (Lua) <90-126> scripts/components/inventory.lua:726 in (method) GiveItem (Lua) <636-769> scripts/prefabs/butterfly.lua:49 in (field) onfinish (Lua) <44-52> scripts/components/workable.lua:126 in (method) WorkedBy (Lua) <112-132> scripts/actions.lua:530 in (field) fn (Lua) <528-533> scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34> scripts/entityscript.lua:1269 in (method) PerformBufferedAction (Lua) <1261-1279> scripts/stategraphs/SGwilson.lua:2326 in (field) fn (Lua) <2325-2329> scripts/stategraph.lua:568 in (method) UpdateState (Lua) <536-580> scripts/stategraph.lua:607 in (method) Update (Lua) <599-627> scripts/stategraph.lua:125 in (method) Update (Lua) <109-148> scripts/update.lua:218 in () ? (Lua) <149-228>
  6. Will there be any new weapons any time soon?
  7. Crash

    My Vanilla Dedicated Server got this crash today. I don't know what made it crash or how it happened. I use no mods & I am currently playing in the beta. [06:23:48]: [string "scripts/entityscript.lua"]:1006: assertion failed! LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/entityscript.lua:1006 in (method) GetPosition (Lua) <1002-1008> self (valid:false) = DynamicShadow = DynamicShadow (2A390140) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:133 SetCameraDistance = function - scripts/prefabs/player_common.lua:1310 ScreenFlash = function - scripts/prefabs/player_common.lua:1372 playercolour = table: 2C229B20 IsOverheating = function - scripts/prefabs/player_common.lua:103 Light = Light (2A390280) _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:631 ShowHUD = function - scripts/prefabs/player_common.lua:1292 ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1304 sg = sg="wilson", state="idle", time=6.30, tags = "idle,canrotate," IsHUDVisible = function - scripts/prefabs/player_common.lua:1282 ApplyScale = function - scripts/prefabs/player_common.lua:1387 SetGhostMode = function - scripts/prefabs/player_common.lua:546 ShowActions = function - scripts/prefabs/player_common.lua:1286 OnWakeUp = function - scripts/prefabs/player_common.lua:1203 Transform = Transform (2A390340) actionreplica = table: 1C7605B0 actioncomponents = table: 1C766D98 lower_components_shadow = table: 1C766758 GetMaxMoisture = function - scripts/prefabs/player_common.lua:123 talksoundoverride = dontstarve/characters/wolfgang/talk_large_LP CanUseTouchStone = function - scripts/prefabs/player_common.lua:73 ShakeCamera = function - scripts/prefabs/player_common.lua:1330 OnDespawn = function - scripts/prefabs/player_common.lua:1221 Physics = Physics (2A3904A0) MiniMapEntity = MiniMapEntity (2A3903A0) IsFreezing = function - scripts/prefabs/player_common.lua:93 _OnLoad = function - scripts/prefabs/wolfgang.lua:187 replica = table: 1C75F930 GetTemperature = function - scripts/prefabs/player_common.lua:83 GUID = 116845 ghostenabled = true _scalesource = table: 1CE78CD8 EnableMovementPrediction = function - scripts/prefabs/player_common.lua:485 SetCameraZoomed = function - scripts/prefabs/player_common.lua:1316 hurtsoundoverride = dontstarve/characters/wolfgang/hurt_large Network = Network (2A390440) userid = KU_N2DdDrM- OnPreLoad = function - scripts/prefabs/player_common.lua:1109 LightWatcher = LightWatcher (2A390460) inherentactions = table: 1C3B8F30 spawntime = 563.46669605374 SnapCamera = function - scripts/prefabs/player_common.lua:1322 hasRevivedPlayer = true prefab = wolfgang _OnPreLoad = function - scripts/prefabs/wolfgang.lua:204 ScreenFade = function - scripts/prefabs/player_common.lua:1363 strength = mighty _wasnomorph = false entity = Entity (2C5CBFC0) name = Skizzy children = table: 1C1FBE38 IsCarefulWalking = function - scripts/prefabs/player_common.lua:147 OnSave = function - scripts/prefabs/player_common.lua:1083 AttachClassified = function - scripts/prefabs/player_common.lua:620 OnSleepIn = function - scripts/prefabs/player_common.lua:1175 IsActionsVisible = function - scripts/prefabs/player_common.lua:1276 ShowWardrobePopUp = function - scripts/prefabs/player_common.lua:1298 OnLoad = function - scripts/prefabs/player_common.lua:1119 SoundEmitter = SoundEmitter (2A390500) _mightiness_scale = 1.0191481638844 AnimState = AnimState (2A390160) GetMoisture = function - scripts/prefabs/player_common.lua:113 GetSandstormLevel = function - scripts/prefabs/player_common.lua:143 DetachClassified = function - scripts/prefabs/player_common.lua:626 components = table: 1C766848 persists = false scripts/components/hounded.lua:311 in (upvalue) ReleaseSpawn (Lua) <310-318> target = [06:23:48]: [string "scripts/entityscript.lua"]:1006: assertion failed! LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/entityscript.lua:1006 in (method) GetPosition (Lua) <1002-1008> scripts/components/hounded.lua:311 in (upvalue) ReleaseSpawn (Lua) <310-318> scripts/components/hounded.lua:516 in (method) OnUpdate (Lua) <482-565> scripts/update.lua:192 in () ? (Lua) <149-228>
  8. Last big update was on February 23rd. I think next big update is on March 23rd.
  9. I'd like to think that I banned every griefer that griefed frequently. However there is always going to be new griefers as more people buy the game. This guy named "Clouds" is very persistent in making new accounts to grief. He doesn't have anything better to do i guess.
  10. Add more food recipes Klei! People just get on by with making only meatballs & nothing else.
  11. Edit: I did borrow other hosts ban lists though. GingerBreads list: 250 Sgt Cupcake list: 100 CarlZalph list: 70 cezarica list: About 50 My list: 350 All this is a total of 836
  12. Your server "Absimiliard's Kitchen" was the first Don't Starve server i ever played on :D

    1. absimiliard

      absimiliard

      Awww!  I'm glad you liked it so much.

       

      Thank you for letting me know!

  13. About this group This group consist of players who love playing Don't Starve Together. This is a friendly group, so please be nice & cooperate with each other! There is currently 8 servers associating with this group, so feel free to check them out. Have fun, work together, and most importantly: Don't Die! (starve) http://steamcommunity.com/groups/DiverseSurvivors
  14. Does anyone know when the beta will end? I'm tired of my friends being separated by it.
  15. I'm the U.S friend of Cezarica :^) My griefer ban list is over 750 griefers banned.