Registered Users
  • Content count

  • Joined

  • Last visited

Community Reputation

58 Excellent

1 Follower

About Apchi

  • Rank
    Junior Member

Recent Profile Visitors

434 profile views
  1. Well, do you understand that console is not even a part of gameplay? If I was looking for similar solution, I would post this topic somewhere else. Under "suggestions and feedback" section, people post they suggestions in the hope of changes in the original game. And fresh solutions like "Use console cheats\Make your own mod\Install mod\Edit game code\Play another game" shouldn't be here. I did not expect that need to explain such obvious things.
  2. I don't like cheesing methods. They're make the game look buggy. Beginning with the koalefant (who can be stuck in the corner) and ending with the bosses. The best way - is to remove all cheesing possibilities and add more different attack variations to bosses, so fight will be fun and not just "hit and run" * n times (toadstool is the closest to this idea atm). Honest way of killing Bee Queen does look really great! When there's 6 players and they are really trying hard to kill her. At the same time Wickerbottom's way with tentacles does look soooo boooooring. It's not even a challenge... I don't have to mention moon stone with wardrobes . It's a shame. I want to be proud that I've got moon caller's stuff... but I can't, because it's too easy.
  3. I think that console commands or mods suggestions are inappropriate in this topic and whole suggestions section.
  4. Hello, I know, that pets are mostly decorative stuff. They do nothing, they can't influence the game. But! I see that no one craft them at the moment and forgot about their existence. Unfortunately, they are mostly problem: they get stuck behind the doors, and make that annoying sound . Feeding them not a problem at all, but even that is annoying job. They must have practical application! I don't know what will it be and I don't have any specific suggestions... maybe they could help to find Klaus sack or imitate character's temperature or show when there's horror time in ruins, instead of that stupid thulecite Medallion, or work like compass or smth else... Maybe each pet could help to player with different stuff: one for ruins, one for Klaus Sack etc... So you have to change them all the time, depending of your current task. I don't know. But Klei added cool stuff with yellow bird in caves on the last update to give players reason to blow up that bird in caves at least once. Something similar must be happen with pets.
  5. Hi, Actually It is possible. You can to modify worldgen script (path: Game_Folder/data\scripts\map\tasksets\forest.lua) tasks = { //Required biomes "Make a pick", "Dig that rock", "Great Plains", "Squeltch", "Beeeees!", "Speak to the king", "Forest hunters", "Badlands", // THis is Desert "For a nice walk", "Lightning Bluff", //This is desert with Antlion }, numoptionaltasks = 5, optionaltasks = { "Befriend the pigs", "Kill the spiders", "Killer bees!", "Make a Beehat", "The hunters", "Magic meadow", "Frogs and bugs", "Mole Colony Deciduous", "Mole Colony Rocks", "MooseBreedingTask", }, Just remove biomes you don't need from the list. Also set numoptionaltasks to null. And change valid_start_tasks = { "Make a pick", }, To "Badlands" (starting area.). One more thing: you have to modify set_pieces array: Where touchstones spans, wormholes and caves. (or maybe not, not sure). Maybe it sounds hard to do, so if you can do it with mods - use them instead. My answer - just alternative.
  6. I understand that. It was just sarcasm. I'm just very disappointed that I can't use all that body stuff in game.
  7. Why are you so rude? I made this list not just because I don't use them. It's based on my experience in DST. I have a lot of hours and most part of items from the list I never met in game. Also in youtube videos, twitch streams, screenshots, public servers etc... I agree that part of items have unique theoretical application, but do players really use them? That's the question.
  8. So strange suggestion to encourage players more to use torso slot items. I never used any of torso slot items or amulets and I never will. Take 1 slot for thermal stone or get rid of backpack completely to wear puffy vest (hybearnation, dapper vest, floral shirt whatever...), which even doesn't protect me from temperature enough? Never! A long time ago I created topic on this forum about what do people prefer: backpack or jackets. Seems that 98% of players prefer jackets and never use backpacks . Never met them in game tho, but anyway... So just don't worry about that. Players do use all that torso slot stuff. Everyone does, except me, all my friends, all streamers and youtube players I've seen and every player on public servers I met.
  9. Hi there! I would like to discuss few items in Don't Starve Together. Do you think they are totally useless (why:expensive, replacing backpack, any other reason) or, somehow, they can be useful in some situations. Otherwise, what would you change or improve to make you to give them a chance. Do they need any changes or the items were implemented just for fun? Night Light, Rain Hat, Rain Coat, Ice Cube, Feather Hat, Fashion Melon, Dapper Vest, Bat Bat, Telelocator things, PickAxe(from ruins), Hibearnation Vest, Insulated Pack, Summer frest, Your Option. I'm just disappointed that I never seen anyone would craft any of listed items. Some of them are really cool and "cool" like Ice Cube and Watermelon, for example. I crafted most part of them only once - out of interest. And second time - to be sure I don't need them . Please add information if you are using slots mods like BackPack+Armor slots especially.
  10. Hello Suggestion is to give Maxwell possibility to craft dark fuel with dark petals from start. He has 6 dark fuel on the beginning, but he doesn't know how to craft it. It's weird. Thanks for attention :).
  11. I love to build compact, practical but still cozy bases, requiring not more then 2 flingos (Solo):
  12. Well, as I remember, this is what New Reign supposed to be. Don't remember exact words, but something like "Make the game more interesting for those who survive for a long time". Some people understood the message incorrectly. I also thought that changes will make your surviving process harder with years, but it was all optional stuff to have fun with friends.So New Reign didn't really changed my gameplay style: I'm still crafting the same things, I setting my base on the same places, I'm killing seasonal bosses same way as I did in Don't Starve singleplayer version. Maybe this is what supposed to be. A little bit disappointing, but still cool, cause I love this game! And regarding to topic: Crazy idea. It will change gameplay completely. Devs will never do that (I hope).
  13. That's the point: you can catch red bees in spring and they will be turned to yellow in your inventory, so you can build beehives.