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      Oxygen Not Included - Early Access Coming May 18   05/03/2017

      Oxygen Not Included Entering Early Access First off, we would like to extend a major thanks for the amazing community response to the Oxygen Not Included Alpha. When we released the game on the forums we'd hoped for a few dozen people to try it out and give feedback, but instead over a hundred thousand of you played the game. This was the best surprise we could have received. We're now excited to announce that Oxygen Not Included will be entering Steam Early Access on May 18th. It will cost $24.99, and anyone who owns an existing Klei game on Steam will receive a 20% loyalty discount. Players who purchased Oxygen Not Included in Alpha will not need to purchase the game again. Upcoming Agricultural Upgrade Additionally, we have been working with a handful of dedicated members of the community over the last few weeks to test an experimental build branch in preparation for Early Access. These players have been working with us to provide feedback on the new Agricultural Update content, and we're happy to say it's now in a place where we are ready to share with you all. It will be released on May 18th along with Early Access. Join us on the livestream!
      We'll be showing off the Agricultural Upgrade today at 3:30PDT! Come check us out on Twitch: http://twitch.tv/kleientertainment
        Check out the official post for more details!


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About absimiliard

  • Rank
    Senior Member


  • Biography I am not a Number! I am a Free Man!
  • Location The Village
  • Interests Running from beachballs
  • Occupation retired ex-spy for ......

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894 profile views
  1. I'm a Wes fan myself. But not because of his OP ability to go insane and farm Nightmare Fuel -- just because ....
  2. Gates are on the same crafting tab as walls and other base-structures like chests and signs. They take an alchemy machine to prototype and use 2 boards and 1 rope if I recall rightly.
  3. If you are going to take the effort to directly insult someone Toros I would prefer that you insult me. Seeing as I was the person who set up the first of the non-Klei DST servers -- back when I was reviewing the various service-providers at the time I have inarguably been around a longer time AND seeing as Chaotica doesn't constantly die I am also indisputably more Noob than he/she/they are. I, also, don't give a flying **** about what you or anyone thinks of my skill-level -- whereas you have clearly insulted and hurt Chaotica. Can I get a mod in here please, this thread now needs locking.
  4. I guess I rate player ability as "Mostly above mine." More seriously, I think it's largely what you play with: science, alchemy, magic, shadows. As you get better you work more on the "higher tier" crafting machines -- eventually you need to go to the ruins to craft. I'm a terrible player -- I typically play at the alchemy engine level and I usually die because I play Wes and am not good. (and because RL rarely gives me much more than an hour of free-time in a shot)
  5. I think you mean to compare Wilson to the rest of the characters EXCEPT Wes, right? (Because I'm having a very hard time understanding how you could think Wes better than Wilson. I mean, sure, balloon-o-mancy is a funny idea but the humor-value of it is just that, humor-value. I do love me my little mime -- whether Triumphant, Surviving, or a Guest of Honor -- but ... Objectively ... I think Wes is much more obviously the worst character than Wilson.)
  6. Yup, totally this. I hear it as a hiss as well. The Grue is a pretty nasty customer, even after Queen Charlie. I can't agree with "always have a light-source handy" strongly enough. I never don't fill my fifth inventory space with a torch -- and later a lantern. I go a bit further in paranoia and generally my fourth slot to contain a second light-source as well -- usually light-bulbs I can drop, but a miner's hat or a torch for burning stuff will do later on. Light is so important that the first thing I make, always, every time, as soon as possible, is a torch. In fact as soon as I have three twigs and three grass I make that torch. (three because I place my resources in specific inventory slots and I don't like to move them around as it's fiddly -- with 2 grass/twigs you then need to re-place them in the correct slot when they're consumed by creating the torch, with 3 you don't)
  7. I had no idea you could destroy a balloon to summon Abigail. That ... Is ... Awesome!!!!!! By the Shadows, Wes has a purpose! Who knew?
  8. Oh, the inventory space is probably a designed-in cost. Wes's balloons are almost certainly there to make him harder to play -- their value is nominal at the very best and the cost of an inventory slot ..... Well, it makes my main a challenge, let's just say that. I never thought of Bernie or the lighter as a cost, but your point about them taking two slots is absolutely correct -- they are clearly a cost. (As for myself, I cook food before eating it if it's practical -- cooked veggies give more health than raw, and cooked greencaps or cactus fruit are a big deal for sanity-management some games.)
  9. Yeah, citation needed. I definitely have the "Wes Tendency" ...... (and I'm Steam)
  10. Isn't the lighter more about not needing a fire to cook over than the tiny light radius for free? I mean, it's not like a torch is a meaningful build.
  11. The hands that come and take fuel away from the fire aren't in themselves dangerous -- nor are they Charlie (we think). The hands can be chased away by a player, and if you chase them far enough into the darkness they will disappear (bring a torch, or run back fast). The danger in the hands is that they can put out a fire -- leaving you in Darkness -- which means you are prey for ... C H A R L I E (so, yeah, always keep a torch in hand, even around a campfire, and if your fire goes out get that torch going real quick)
  12. This is ... AWESOME!!!!!!!
  13. Or, chop your way down to 27 log-meter, put Lucy into your pack, and just wait for the transformation. I'll grant 1 twig + 1 flint isn't much for most points in the game, but in a low-flint late-game start you might not have that flint initially. If you just chop down to 27 and wait you can keep Lucy AND transform. (I know you transform at 25, but the number of times I've come close and said "one more chop" and been wrong and found Lucy on the ground and me a beaver is ..... well .... "enough". Now I just chop "close" to 25, I like 27 but if you land at 26 that's good -- just get Lucy in your pack quick.)
  14. This would be one of those rare instances where I'm very happy to have mis-read something! 20 DAYS of waiting is even more tasty than 20 minutes, by a huge amount. (where "tasty" is defined as "long enough to really piss off any troll trying to vote-regen a server") Good catch, grazi EuedeAdodoo.... ummm, I can't even reliably spell that, probably not even pronounce it. Well, maybe I can, let me give it a try You-day-ah-doh-doo-ay-doh-ay?
  15. Even if they don't have to be alive the requirement to have three bots sitting (even as ghosts) for 20 minutes will likely reduce the ego gratification one gets from being raged at enough to discourage most trolls. Whether it's enough for the troll in question .... well, it looks like it is since servers are now staying up. But, yeah, I suspect a trio of ghosts could wait out the 20 minute timer. (assuming the sanity-loss from such a trio didn't kill off everyone anyway -- which it won't if they're vets)