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      Rhymes with Play 149 - Oxygen Not Included (Update Preview Stream)   07/26/2017

      On this week's Rhymes with Play episode, our team will be playing and discussing content that we are currently developing for the upcoming Oxygen Not Included update. As always the live stream will be going live on Thursday (July 27) at 3:30 PM Pacific / 10:30 PM UTC only on the Rhymes with Play Dev Cast on Twitch. NOTE: As Oxygen Not Included is still in active development, content shown on Rhymes with Play streams may change before going live on Steam Early Access. Where is it?
      On our official Twitch Channel: https://www.twitch.tv/kleientertainment When is it?
      Twitch Stream Date: July 27, 2017 10:30 PM UTC (Coordinated Universal Time)
      6:30 PM ET (East)
      5:30 PM CT (Central)
      4:30 PM MT (Mountain) Here is a handy tool you can use to figure out what time that means for you. Check out the stream announce thread for discussions!


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About makar5000

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  1. Sand storm help

    Ok, I can give you some cool skins, if you'll help me!
  2. Sand storm help

    I never worked with netvars... Can you help me, or tell me how to use them, please?
  3. Screen function change

    Ok, there's too many globals... But I think I'll do it b myself from here. Thanks! Give me your trade link, so I'll be able to give your reward!
  4. Hello! I'm trying to make a mod that'll start sand storm all over the world when some event is working. I cant find where's sandstorm code is and how can I start it, so I made my own. It works nicely, when it's not on dedicated server. But on dedicated server players slows down, changes their walk animations, but on the screen there's no any sand storm overlay. For overlay I used this: ThePlayer:PushEvent("sandstormlevel", {level = 7/7}) What should I do now? Thanks everybody for your help!
  5. Screen function change

    oh, thanks! But there's so much globals I need to write... There's One problem. It is crashing with [string "scripts/widgets/text.lua"]:180: calling 'SetHAnchor' on bad self (number expected, got nil) All globals are here: local _G = GLOBAL local TheFrontEnd = _G.TheFrontEnd local require = _G.require local TheInput = _G.TheInput local NEWFONT_OUTLINE = _G.NEWFONT_OUTLINE local MOVE_RIGHT = _G.MOVE_RIGHT local MOVE_LEFT = _G.MOVE_LEFT local TheWorld = _G.TheWorld local TheNet = _G.TheNet local STRINGS = _G.STRINGS local USERFLAGS = _G.USERFLAGS local checkbit = _G.checkbit local DST_CHARACTERLIST = _G.DST_CHARACTERLIST local MODCHARACTERLIST = _G.MODCHARACTERLIST local MOD_AVATAR_LOCATIONS = _G.MOD_AVATAR_LOCATIONS local RESOLUTION_X = _G.RESOLUTION_X local ANCHOR_MIDDLE = _G.ANCHOR_MIDDLE local SCALEMODE_FIXEDPROPORTIONAL = _G.SCALEMODE_FIXEDPROPORTIONAL local RESOLUTION_Y = _G.RESOLUTION_Y local SCALEMODE_PROPORTIONAL = _G.SCALEMODE_PROPORTIONAL local UIFONT = _G.UIFONT local GetGameModeString = _G.GetGameModeString local UserCommands = require("usercommands") local ImageButton = require "widgets/imagebutton" local easing = require("easing") local Widget = require "widgets/widget" local Text = require "widgets/text" local UIAnim = require "widgets/uianim" local Image = require "widgets/image" local ConsoleScreen = require "screens/consolescreen" local DebugMenuScreen = require "screens/DebugMenuScreen" local PopupDialogScreen = require "screens/popupdialog" local TEMPLATES = require "widgets/templates" So many thanks for your help!
  6. Screen function change

    I allready did it. It worked without any other localisation mods, but, for example when I enabled Russian Language pack, screen came back to normal...
  7. Screen function change

    Thanks for trying to help! But it's my first time using AddClassPostConstruct... What should I use with self and player_widgets? I can't understand it at all...
  8. Screen function change

    I allready know that in function UpdatePlayerListing I need to replace playerListing.viewprofile:SetOnClick to this: playerListing.viewprofile:SetOnClick( function() if client.netid ~= nil then TheNet:ViewNetProfile(client.netid)--Вмесот этого экрана, мы открываем профиль стима end end)
  9. Screen function change

    Ok, so I want to change onclick function for view profile button in screens/playerstatusscreen.lua, so when it clicked, it'll show player's steam profile. Here's picture:
  10. Screen function change

    That's like the 5th time i got no answered. Am I doing something wrong?
  11. Tiny world generation

    Yeah, I already made mod with modworldgenmain and changed everything I wanted. Thanks for trying to help!
  12. Hello again! I'm trying to change function in screens/playerstatusscreen.lua . Is it possible to change functions that allready exsists in screens? If so, does anyone knows how to do it? I can give you reward, if you help me!
  13. Giant Form?

    s = 1.5 inst.AnimState:SetScale(s,s,s)
  14. Hello again! I'm trying to make a mod, that'll disable player's status screen. So... I've tried replasing screen in my mod with some changes, but... Nothing happend :/ Is this even possible? Does anyone knows how to make it? If someone'll help me, I'll give you cool skin!
  15. Tiny world generation

    Wow, there is a lot of replies...