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    • JanH

      Rhymes with Play 145 - Oxygen Not Included (Update Preview)   06/27/2017

      Join us on our official Twitch Channel, where we will be previewing content that are currently being developed for the upcoming Oxygen Not Included update. As always, the stream will be going live on Thursday, June 29th at 3:30 PM Pacific (10:30 PM UTC), only on the Rhymes with Play Dev Cast. Note: As the game is still in development, game content shown in the update preview streams may change before going live on Steam Early Access.  Where is it?
      On our official Twitch channel here:
      http://www.twitch.tv/kleientertainment
       
      Times:
      10:30 PM UTC (Coordinated Universal Time)
      6:30 PM ET (East)
      5:30 PM CT (Central)
      4:30 PM MT (Mountain)
       
      When is it?
      Thursday, June 29th 3:30 PM Pacific (10:30 PM UTC). Here's a handy tool to figure out what time that means for you:
      http://www.worldtimebuddy.com Check out the stream announce thread for discussions!

Unsound Mind

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About Unsound Mind

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  • Biography Hi! I'm a learning digital artist and writer. Be patient with me, I'm a little slow.
  • Location under a rock

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  • IP Artist http://www.dontstarvegame.com/fan-art/dont-starve-fan-art-wilsons-field-journal
  1. I'm pretty sure that person was me. I've been thinking about this thread, and I'm glad it's still alive. Proud, even. Never let it die. This is my legacy *wheeze* pain...
  2. IF YOU ARE LOOKING FOR A BUDDY, GO HERE: IF YOU ARE CONFUSED WITH THIS PUZZLE, GO HERE: That is all. Hope this helps stop some of the spam. Let's make this more organized, please.
  3. HERE IS MY EXPLANATION. I will try to make this as clear as I possibly can. Before you even attempt this puzzle, you must first complete the Cyclum puzzle. The Cyclum puzzle was the last puzzle Klei gave us, and it introduced A New Reign. Complete it to get a tragic torch, which will light up the first part of this new puzzle. The link to the puzzle is here: http://cyclum.dontstarvetogether.com/login Not sure if it's expired or not, but the steps to solve it are here: FOR THE NEW PUZZLE, the first step is to enter the Metheus page. There, you will find that the left side is lit up by a torch. There is also a console on the left. When you click the console, it will take you to a dashboard. There will be characters on the bottom, as well as a black and gold string of symbols on top. To progress with the puzzle, you need to exchange codes. Specifically, you need to find a buddy and either input their gold or black code, not both. They will input the opposite code of yours (black or gold). The center will turn gold when you input theirs. When they input yours, the gaps will turn purple. (I input my partner's gold symbols and they input my black.) After that, you can move on to the second part. But make sure you keep in touch with your buddy, because you'll need them for the second part. By now, the other half of the first screen should be lit by a second torch. There is a second console. When you click on the console, you'll either have tile squares and a string of black symbols at the top, or vice versa. There are 32 symbols and 13 tiles. One partner will get the symbols and the other will get the tiles. I happened to get the tiles, so my screen looked like this: Now comes the hard part. You need to put in the code that your partner has, as well as give them the code that you received on yours. As far as I can tell, it's random, and the symbols never correspond to the same tiles twice. Usually, when you swap codes, at least one dot will light up. That means that one of the tiles is in the correct placement and it's the correct tile, meaning it corresponds with your partners symbol. For example, let's say that I have a tile with a dash at the top. My partner has a symbol that looks like a funky F. We happened to find, through trial and error (removing the tiles and submitting until something turned off), that the F symbol and the tile make one of the dots light up when they're in a certain slot. When you have a match, it could be in any of the slots. (This is us with two symbols and tiles correct. I think in this case, it was the first and the sixth. I can't remember what symbols they had on their end. The main code started us off, and then we had to find the right input by trial and error. The best we got was three before it refreshed.) Here's the worst part: you only have a certain amount of submissions to get it right before it refreshes, and you have to start over again. That's at least what I've been able to gather from our experiments. Here's a better explanation for how to solve the second part: Apparently, it's just a matter of switching the symbols and tiles that you already have in unison and submitting the answer in a cohesive fashion. When you get all six dots, the button will glow gold. EDIT: I finally finished the puzzle for myself, so here's what you need to do. First, follow the binary method. What I mean by this is to have the tile person enter in all of the first tile in their partner's code. That should get you at least one dot. Then one of you can check to see which tile/symbol is in the correct placement by replacing them with a filler not in your code and pressing submit. Be sure to refresh the page often to make sure that the website is recording your inputs. Using this method, you should be able to narrow it down. Here's us trying to find the second symbol/tile placement. I put in the second part of their code into all of my slots. It sounds more complicated than it is. Honestly, others have explained it better than I have. Whew. Sorry, that was a lot, but it needed to be clarified. DO NOT POST FOR BUDDIES HERE. To find a buddy, go to this thread:
  4. HERE IS MY EXPLANATION. I will try to make this as clear as I possibly can. The first step is to enter the Metheus page. There, you will find that the left side is lit up by a torch. There is also a console on the left. When you click the console, it will take you to a dashboard. There will be characters on the bottom, as well as a black and gold string of symbols on top. To progress with the puzzle, you need to exchange codes. Specifically, you need to find a buddy and either input their gold or black code, not both. They will input the opposite code of yours (black or gold). The center will turn gold when you input theirs. When they input yours, the gaps will turn purple. (I input my partner's gold symbols and they input my black.) After that, you can move on to the second part. But make sure you keep in touch with your buddy, because you'll need them for the second part. By now, the other half of the first screen should be lit by a second torch. There is a second console. When you click on the console, you'll either have tile squares and a string of black symbols at the top, or vice versa. There are 32 symbols and 13 tiles. One partner will get the symbols and the other will get the tiles. I happened to get the tiles, so my screen looked like this: Now comes the hard part. You need to put in the code that your partner has, as well as give them the code that you received on yours. As far as I can tell, it's random, and the symbols never correspond to the same tiles twice. Usually, when you swap codes, at least one dot will light up. That means that one of the tiles is in the correct placement and it's the correct tile, meaning it corresponds with your partners symbol. For example, let's say that I have a tile with a dash at the top. My partner has a symbol that looks like a funky F. We happened to find, through trial and error (removing the tiles and submitting until something turned off), that the F symbol and the tile make one of the dots light up when they're in a certain slot. When you have a match, it could be in any of the slots. (This is us with two symbols and tiles correct. I think in this case, it was the first and the sixth. I can't remember what symbols they had on their end. The main code started us off, and then we had to find the right input by trial and error. The best we got was three before it refreshed.) Here's the worst part: you only have a certain amount of submissions to get it right before it refreshes, and you have to start over again. That's at least what I've been able to gather from our experiments. When you get all six dots, the button will glow gold. People have told me that nothing happens after that, and that's where we're currently stuck as a puzzle community. Not only that, but the puzzle has stopped working as well? So don't bother trying until it's fixed. Whew. Sorry, that was a lot, but it needed to be clarified.
  5. What's the farthest anyone's gotten? Maybe we should focus on them. Once you have all six dots, does it take you anywhere special? Once one pair is finished, they can help the rest.
  6. Okay, here's my question: why does the puzzle suddenly reset without warning? My partner and I can't seem to keep the first dot lit. Also, when one finally does exchange codes and get that first dot to light up, am I correct in thinking that the first slot for both of us is correct, or does that just mean that one slot is correct, and you have to guess which one? My partner has squares with dashes, and I have symbols. We got the first dot to light up after exchanging codes, but we weren't sure what to do after that. I read that trial and error is involved in getting the next slots. If anyone has achieved more dots, how exactly did you communicate? Explain how the process went. I think I get the idea, but executing it has been a mess. EDIT: It's been far more helpful to communicate through PM. LET'S COMMUNICATE THROUGH PM AND KEEP THIS THREAD AS CLEAR AS POSSIBLE. We need more people to explain things.
  7. Here's mine, just in case no one's been paired yet. This thread is hard to keep up with.
  8. I can't believe it. I started this thread last April. LAST APRIL. I went inactive for a while, then came back to find this. How... how did this happen? It's not like there's an abundance of content. How are you people STILL MAKING MEMES?
  9. Hey everyone! I noticed that there's a buttload of new memes and no place to put them. Post them here for people to see (and so we can stop clogging up the puzzle thread). Enjoy! Edit: Also, the memes don't have to be Maxwell themed. All characters are welcome. This is merely a sequel of a previous meme thread.
  10. Thanks! I'm always glad to see new members on the forums. Don't be afraid to get to know some of longer residents of this fandom. I promise we don't bite (By the by, I'm a lady, just so everyone knows. I don't think I've ever mentioned it on these forums despite how long I've been here, so no worries.)
  11. So, who's loving the multiplayer skins? Just me? You can't tell me Wilson doesn't look a little like Inspector Gadget in this noir getup.
  12. Whoa, I haven't posted here in a while. Rise, thread, RISE!
  13. Nice job! This fits the moody atmosphere perfectly. I wish there was a piece on piano like this in the actual game, maybe for something dramatic.
  14. I have a theory that Charlie doesn't have a material body anymore. In a way, she IS the darkness. In this gif, we're only seeing Charlie's effect on the player. When characters are taken from the real world to the DS world, it's almost like they're being converted from a live performance to a recording. They can die over and over, and yet be brought back to life like nothing happened, much like the way a CD can be restarted once the song is over. And with Charlie, that recording got corrupted. But how? In other words, I'm dying for more answers.
  15. I've always wondered if Maxwell brought specific characters into the DS world for a purpose. They're all pretty unique, and each has a particular skill set. Maybe it's like he's collecting tools for his tool belt--tools to get out of there.