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    • JanH

      Rhymes with Play 145 - Oxygen Not Included (Update Preview)   06/27/2017

      Join us on our official Twitch Channel, where we will be previewing content that are currently being developed for the upcoming Oxygen Not Included update. As always, the stream will be going live on Thursday, June 29th at 3:30 PM Pacific (10:30 PM UTC), only on the Rhymes with Play Dev Cast. Note: As the game is still in development, game content shown in the update preview streams may change before going live on Steam Early Access.  Where is it?
      On our official Twitch channel here:
      10:30 PM UTC (Coordinated Universal Time)
      6:30 PM ET (East)
      5:30 PM CT (Central)
      4:30 PM MT (Mountain)
      When is it?
      Thursday, June 29th 3:30 PM Pacific (10:30 PM UTC). Here's a handy tool to figure out what time that means for you:
      http://www.worldtimebuddy.com Check out the stream announce thread for discussions!


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About Nullpersona

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    Junior Member
  1. An optional intake pipe connection on gas and liquid pumps would be great, especially if there was a toggle between local and remote feed.
  2. I would say quadruple the gas calculations, but something in your tone tells me that it may not be that straightforward.
  3. No argument there. Still trying to get a grip on the granularity of certain processes. Is the goal to have more functions accomplished by rooms, or by buildings in the rooms? Would bottling water be seen as similarly redundant? I would rather not clutter the forum with needless threads.
  4. Increasing the grid resolution, at least for gases, would help. A 4x increase would effectively allow 4 different gases to occupy the same space only 1 currently can.
  5. Buildings that sleep 2 or more dupes each night.
  6. Hermetically sealed storage unit for things like polluted dirt, slime, and bleach stone.