Line 971 is
(data.user ~= nil and data.user:GetDisplayName()) or
when it needs to be
(data ~= nil and data.user ~= nil and data.user:GetDisplayName()) or
Tested it myself.
Works fine.
Without this, any mod that uses a custom resurrection function via custom action or an Area of Effect resurrection function will crash.
This didn't crash before, a recent update seems to have caused this.
Steps to Reproduce
use any custom resurrection function via PushEvent("respawnfromghost") thats not one of the specified prefabs in player_common. Causes a crash.
use any custom resurrection function via PushEvent("respawnfromghost") thats not one of the specified prefabs in player_common. Causes a crash.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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