Usually, we can build a lot of Pig Houses or Rabbit Hutchs within an Ice Flingomatic. In order to attract them we build some walls and put some food they like inside, which leads them to keep trying to get the food but blocked by walls. However this, I means, this method, will cause huge lag for a dedicated server( For me, my dedicated server is 2 CPUs and 4GB RAM). Once anyone gets close to THAT village, the host's performance becomes exactly poor and all of us can hardly move or do other actions. And if we don't set the traps, it seems that the host's performance won't go too bad and we can enjoy each other.
So what I'm gonna say is, is there any bug causes this lag? If so, would you please check it out and fix it. Great thanks to you.
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