My Vanilla Dedicated Server crashed! No mods were used & I'm currently playing in the beta
[14:21:01]: [string "scripts/components/stackable.lua"]:4: attempt to index field 'stackable' (a nil value)
LUA ERROR stack traceback:
scripts/components/stackable.lua:4 in (field) ? (Lua) <3-8>
self =
_ = table: 26D16AA8
inst = 449747 - butterfly(LIMBO) (valid:false)
stacksize = 2
scripts/class.lua:30 in () ? (Lua) <23-32>
t = table: 26D16A80
k = stacksize
v = 2
p = table: 26D16DF0
old = 1
scripts/components/stackable.lua:121 in (method) Put (Lua) <90-126>
self =
_ = table: 26D16AA8
inst = 449747 - butterfly(LIMBO) (valid:false)
item = 452851 - butterfly (valid:false)
source_pos = (179.41, 0.00, -136.96)
ret = nil
num_to_add = 1
newtotal = 2
oldsize = 1
newsize = 2
numberadded = 1
scripts/components/inventory.lua:726 in (method) GiveItem (Lua) <636-769>
self =
dropondeath = false
ignoreoverflow = false
ignoresound = false
isopen = true
opencontainers = table: 23CFDC48
isvisible = true
silentfull = false
inst = 404431 - wendy (valid:true)
equipslots = table: 23CFD770
ignorefull = false
_ = table: 23CFD5B8
itemslots = table: 23CFD7E8
inst = 452851 - butterfly (valid:false)
slot = 2
src_pos = (179.41, 0.00, -136.96)
eslot = nil
new_item = true
objectDestroyed = nil
can_use_suggested_slot = false
overflow = table: 31DC1AF8
container = table: 23CFD7E8
leftovers = nil
scripts/prefabs/butterfly.lua:49 in (field) onfinish (Lua) <44-52>
inst = 452851 - butterfly (valid:false)
worker = 404431 - wendy (valid:true)
scripts/components/workable.lua:126 in (method) WorkedBy (Lua) <112-132>
self =
lastworktime = 40917.435467344
inst = 452851 - butterfly (valid:false)
savestate = false
_ = table: 3303C208
onfinish = function - scripts/prefabs/butterfly.lua:44
worker = 404431 - wendy (valid:true)
numworks = 1
scripts/actions.lua:530 in (field) fn (Lua) <528-533>
act = Catch 452851 - butterfly With Inv: 449371 - bugnet(LIMBO) (valid:false)
scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34>
self (valid:false) =
forced = true
action = table: 081CFB98
invobject = 449371 - bugnet(LIMBO) (valid:true)
onfail = table: 1D2FA520
doerownsobject = true
onsuccess = table: 1D2FA6D8
target = 452851 - butterfly (valid:false)
options = table: 1D2FA6B0
doer = 404431 - wendy (valid:true)
pos = (178.65, 0.00, -135.85)
scripts/entityscript.lua:1269 in (method) PerformBufferedAction (Lua) <1261-1279>
self (valid:true) =
DynamicShadow = DynamicShadow (33814060)
inlimbo = false
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:133
SetCameraDistance = function - scripts/prefabs/player_common.lua:1310
ScreenFlash = function - scripts/prefabs/player_common.lua:1372
player_classified = 404432 - player_classified (valid:true)
playercolour = table: 313DB2D8
AnimState = AnimState (33814340)
Light = Light (33814380)
_OnDespawn = function - scripts/prefabs/wendy.lua:18
_isrezattuned = false
OnRemoveEntity = function - scripts/prefabs/player_common.lua:631
pendingtasks = table: 1ECA1760
ShowHUD = function - scripts/prefabs/player_common.lua:1292
ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1304
sg = sg="wilson", state="bugnet", time=0.33, tags = "netting,working,prenet,autopredict,"
IsHUDVisible = function - scripts/prefabs/player_common.lua:1282
ApplyScale = function - scripts/prefabs/player_common.lua:1387
SetGhostMode = function - scripts/prefabs/player_common.lua:546
ShowActions = function - scripts/prefabs/player_common.lua:1286
OnWakeUp = function - scripts/prefabs/player_common.lua:1203
Transform = Transform (33814360)
actionreplica = table: 1ECA0180
event_listening = table: 321105B8
actioncomponents = table: 1EC9F500
lower_components_shadow = table: 1EC9F8C0
GetMaxMoisture
[14:21:01]: [string "scripts/components/stackable.lua"]:4: attempt to index field 'stackable' (a nil value)
LUA ERROR stack traceback:
scripts/components/stackable.lua:4 in (field) ? (Lua) <3-8>
scripts/class.lua:30 in () ? (Lua) <23-32>
scripts/components/stackable.lua:121 in (method) Put (Lua) <90-126>
scripts/components/inventory.lua:726 in (method) GiveItem (Lua) <636-769>
scripts/prefabs/butterfly.lua:49 in (field) onfinish (Lua) <44-52>
scripts/components/workable.lua:126 in (method) WorkedBy (Lua) <112-132>
scripts/actions.lua:530 in (field) fn (Lua) <528-533>
scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34>
scripts/entityscript.lua:1269 in (method) PerformBufferedAction (Lua) <1261-1279>
scripts/stategraphs/SGwilson.lua:2326 in (field) fn (Lua) <2325-2329>
scripts/stategraph.lua:568 in (method) UpdateState (Lua) <536-580>
scripts/stategraph.lua:607 in (method) Update (Lua) <599-627>
scripts/stategraph.lua:125 in (method) Update (Lua) <109-148>
scripts/update.lua:218 in () ? (Lua) <149-228>
Idk something about bug net , wendy & butterfly?
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