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Connecting to Klei Failed


Boriya
  • Pending

I'm from Dnipropetrovsk, it's not Crimea, it's a middle of Ukrain. My IP 

188.163.105.155

screenshot.468.jpg


Steps to Reproduce
After today update, already 5 hours. i'm from Ukraine. On both PC.



User Feedback


Could you please provide us with your client_log.txt file? You will find it in your documents folder at Documents\Klei\DoNotStarveTogether\client_log.txt

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[00:00:00]: 
System Memory:
    Memory Load: 46%
    Available Physical Memory: 4374m/8157m
    Available Page File: 9826m/16312m
    Available Virtual Memory: 3956m/4095m
    Available Extended Virtual Memory: 0m
[00:00:00]: 
Process Memory:
    Peak Working Set Size: 30m
    Working Set Size: 29m
    Quota Peak Page Pool Usage: 266k
    Quota Page Pool Usage: 245k
    Quota Peak Non Paged Pool Usage:22k
    Quota Non Paged Pool Usage: 20k
    Page File Usage: 7m
    Peak Page File Usage: 8m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 214603
[00:00:00]: Current time: Tue Apr 25 22:44:22 2017

[00:00:00]: Don't Starve Together: 214603 WIN32_STEAM
[00:00:00]: Build Date: 1916
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: 
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:01]: Steam AppBuildID: 1778488
[00:00:01]: ....Done
[00:00:01]: Fixing DPI
[00:00:01]: ...Done
[00:00:01]: THREAD - started 'GAClient' (9368)
[00:00:01]: CurlRequestManager::ClientThread::Main()
[00:00:01]: ProfileIndex:4.41
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Authorized application D:\Games\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:01]: WindowsFirewall - Application already authorized
[00:00:01]: loaded ping_cache
[00:00:01]: Offline user ID: OU_76561198002893903
[00:00:01]: SteamID: 76561198002893903
[00:00:01]: THREAD - started 'ConsoleInput' (10748)
[00:00:01]: HardwareStats:
  OS                        
    name                      Microsoft Windows 7 Максимальная 
    version                   6.1.7601
    architecture              64-bit
    platformSpecific          SP 1.0
  CPU                       
    numCores                  3
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      AMD FX(tm)-6300 Six-Core Processor             
    manufacturer              AuthenticAMD
    clockSpeed                3500
  RAM                       
    megsOfRam                 8192
  GPU                       
    name                      AMD Radeon HD 7700 Series
    driverDate                20160916000000.000000-000
    megsOfRam                 1024
    refreshRate               60
    videoModeDescription      1920 x 1080 x 4294967296 colors
    driverVersion             21.19.137.1

[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: WindowManager::Initialize
[00:00:01]: CreateWindow: Requesting 1920,1080 - 5/6/5 - -1/-1/-1 - 0
[00:00:01]: CreateEGLContext: 16 configs found
[00:00:01]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:01]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:01]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:01]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:01]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:01]:      5: 5/5/5 -  1/ 0/ 0 - 0
[00:00:01]:      6: 5/5/5 -  0/16/ 0 - 0
[00:00:01]:      7: 5/5/5 -  1/16/ 0 - 0
[00:00:01]:      8: 5/5/5 -  0/24/ 0 - 0
[00:00:01]:      9: 5/5/5 -  1/24/ 0 - 0
[00:00:01]:     10: 5/5/5 -  0/24/ 8 - 0
[00:00:01]:     11: 5/5/5 -  1/24/ 8 - 0
[00:00:01]:     12: 8/8/8 -  8/ 0/ 0 - 0
[00:00:01]:     13: 8/8/8 -  8/16/ 0 - 0
[00:00:01]:     14: 8/8/8 -  8/24/ 0 - 0
[00:00:01]:     15: 8/8/8 -  8/24/ 8 - 0
[00:00:01]: WindowManager::SetFullscreen(0, 1920, 1080, 60)
[00:00:04]: GLInfo
[00:00:04]: ~~~~~~
[00:00:04]: THREAD - started 'WindowsInputManager' (10284)
[00:00:04]: GL_VENDOR: Google Inc.
[00:00:04]: GL_RENDERER: ANGLE (AMD Radeon HD 7700 Series)
[00:00:04]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:04]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:04]: OpenGL extensions (19, 19):
[00:00:04]: GL_ANGLE_depth_texture
[00:00:04]: GL_ANGLE_framebuffer_blit
[00:00:04]: GL_ANGLE_framebuffer_multisample
[00:00:04]: GL_ANGLE_instanced_arrays
[00:00:04]: GL_ANGLE_pack_reverse_row_order
[00:00:04]: GL_ANGLE_texture_compression_dxt3
[00:00:04]: GL_ANGLE_texture_compression_dxt5
[00:00:04]: GL_ANGLE_texture_usage
[00:00:04]: GL_ANGLE_translated_shader_source
[00:00:04]: GL_EXT_read_format_bgra
[00:00:04]: GL_EXT_robustness
[00:00:04]: GL_EXT_texture_compression_dxt1
[00:00:04]: GL_EXT_texture_format_BGRA8888
[00:00:04]: GL_EXT_texture_storage
[00:00:04]: GL_OES_get_program_binary
[00:00:04]: GL_OES_packed_depth_stencil
[00:00:04]: GL_OES_rgb8_rgba8
[00:00:04]: GL_OES_standard_derivatives
[00:00:04]: GL_OES_texture_npot
[00:00:04]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:04]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:04]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:04]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:04]: GL_MAX_VARYING_VECTORS = 10
[00:00:04]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:04]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:04]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:04]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:04]: 4 compressed texture formats
[00:00:04]: texture format 0x83f0
[00:00:04]: texture format 0x83f1
[00:00:04]: texture format 0x83f2
[00:00:04]: texture format 0x83f3
[00:00:06]: Renderer initialize: Okay
[00:00:07]: AnimManager initialize: Okay
[00:00:07]: Buffers initialize: Okay
[00:00:07]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:07]: GameSpecific initialize: Okay
[00:00:07]: cGame::StartPlaying
[00:00:08]: LOADING LUA
[00:00:08]: DoLuaFile scripts/main.lua
[00:00:08]: DoLuaFile loading buffer scripts/main.lua
[00:00:11]: running main.lua
    
[00:00:11]: loaded modindex    
[00:00:11]: ModIndex: Beginning normal load sequence.
    
[00:00:16]: LOADING LUA SUCCESS
[00:00:19]: PlayerDeaths loaded morgue    5695    
[00:00:19]: PlayerHistory loaded player_history    10817    
[00:00:19]: bloom_enabled    true    
[00:00:19]: loaded saveindex    
[00:00:19]: OnFilesLoaded()    
[00:00:19]: OnUpdatePurchaseStateComplete    
[00:00:34]:     Load FE    
[00:00:39]:     Load FE: done    
[00:00:39]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure)
[00:00:39]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure)
[00:00:39]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure)
[00:00:39]: SimLuaProxy::QueryServer()
[00:00:39]: ModIndex: Load sequence finished successfully.    
[00:00:39]: Reset() returning
[00:00:42]: [Steam] Auth Session Ticket requested...
[00:00:42]: [Steam] Got Auth Session Ticket
[00:00:42]: [502] Account Failed (3): ""
[00:00:42]: [Warning] Empty error code received, dumping response:
[00:00:42]: 
<html><head>
<meta http-equiv="content-type" content="text/html;charset=utf-8">
<title>502 Server Error</title>
</head>
<body text=#000000 bgcolor=#ffffff>
<h1>Error: Server Error</h1>
<h2>The server encountered a temporary error and could not complete your request.<p>Please try again in 30 seconds.</h2>
<h2></h2>
</body></html>

[00:00:42]: [Connect] PendingConnection::Reset(true)
[00:00:43]: failed_communication    
[00:00:43]: [Connect] PendingConnection::Reset(true)
[00:00:50]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:50]: Collecting garbage...
[00:00:50]: lua_gc took 0.02 seconds
[00:00:50]: ~ShardLuaProxy()
[00:00:50]: ~ItemServerLuaProxy()
[00:00:50]: ~InventoryLuaProxy()
[00:00:50]: ~NetworkLuaProxy()
[00:00:50]: ~SimLuaProxy()
[00:00:50]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:50]: lua_close took 0.03 seconds
[00:00:51]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:51]: [Steam] Auth ticket cancelled
[00:00:51]:  Manager - ORPHANED UNKNOWN RESOURCES:
[00:00:51]: shaders/ui_yuv.ksh - 1
[00:00:51]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:51]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:51]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:51]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:51]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:51]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:51]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:51]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:51]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:51]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:51]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:51]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:51]: CurlRequestManager::ClientThread::Main() complete
[00:00:51]: HttpClient2 discarded 0 callbacks.
[00:00:51]: Shutting down
 

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