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I'm impressed. I can certainly see why your require method is more preferred than addxpostinits in most situations. But how well does it work with prefabs from the mod environment?

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I'm impressed. I can certainly see why your require method is more preferred than addxpostinits in most situations. But how well does it work with prefabs from the mod environment?

It doesn't work with prefabs; they are loaded differently (see the function LoadPrefabFile in mainfunctions.lua).
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