Game Modifications

647 files

  1. Ru
    Предсказать извержение вулкана с отображением таймера в виджет.
    Виджет на верхней левой части экрана, только для сухого сезона, есть Таймер на виджете показывают сколько времени осталось до следующего извержения.
    En
    Predict volcano's eruption with a displayed timer in a widget.
    The widget is on top left of the screen only for Dry season, there is a timer on the widget indicate haw many time left before the next eruption.

    291 downloads

    2 comments

    Updated

  2. Features



    Installation



    29.04.2014 update:
    Now you can minimize the displayed text (see the last screen of mod).
    If you interested, here is the instruction:
    - close the game
    - open mod folder;
    - copy two zip archives from folder new_fonts to folder \Steam\steamapps\common\dont_starve\data\fonts with replace
    - in mod folder open file modmain.lua, find line with text:
    GLOBAL.STRINGS.DFV_MIN = false
    and change it to text:

    GLOBAL.STRINGS.DFV_MIN = true
    - run the game
    After each update of the game you'll need to replace the fonts.
    Changelog:



    Screenshots:



    Forum thread

    137,349 downloads

    56 comments

    Updated

  3. Fireflies can be obtain by destroying Tumbleweeds.
    So fireflies are renewable resource now.
    -Does not work with vanilla version. Requires RoG DLC.

    995 downloads

    5 comments

    Updated

  4. This should work with all versions of the game (vanilla, Reign of Giants, Shipwrecked, and Don't Starve Together). Also available on the Steam Workshop (single-player, DST).
    Snaps objects to a grid when placing and displays a build grid around it (unless you hold ctrl).
    Credits to zkm2erjfdb and Levorto for writing the original single-player versions (Architectural Geometry and Assisted Geometry). This mod is a replacement for those mods; if you have one of them enabled as well, unpredictable things will happen.
    Description of the options:
    CTRL Turns Mod: "On" makes it so that the mod is off by default, but turns on while holding CTRL. "Off" does the opposite, temporarily disabling the mod while holding CTRL. Options Button: By default, "B" (for controllers, right-stick click in single-player and left-stick click from the scoreboard in DST). Brings up a menu for changing these options. Note that it cannot save these options in-game like it can on the configuration menu, so if you find new favorite settings with this, you should make those changes in the configuration menu too. Toggle Button: By default, "V" (no binding for controllers). Toggles between the most recently used geometries (it will guess if it doesn't know, which should only happen if you just transferred between the caves and the surface or joined the game). In-Game Menu: If set to "On" (default), the options button will bring up the menu. If set to "Off", the button will simply toggle the mod on and off (like it did before the menu was added). Show Build Grid: Determines whether it shows the grid at all. Grid Geometry: The shape and layout of the grid. Square is the normal one, aligned with the game's X-Z coordinate system. The hexagonal geometries allow you to do the tightest possible plots. Walls and turf always use the square geometry. Refresh Speed: How much of the available time to use for refreshing the grid. Turning this up will make the grid update faster, but may cause lag.  Hide Placer: If set to on, the ghost-version of the thing you're about to place is hidden, and instead the point where you'll place it is marked. Hide Cursor: If set to on, the item you're placing won't show up on the cursor while you're placing it (sometimes it gets in the way of being able to see where you'll put it). Fine Grid Size: The number of points in each direction that it uses for things with a fine grid (most things). Wall Grid Size: The number of points in each direction that it uses for walls. Sandbag Grid Size: The number of points in each direction that it uses for sandbags. Turf Grid Size: The number of points in each direction that it uses for turf/pitchfork. Colors: Red/Green is the game's normal color scheme. Red/Blue should be more readable to players with red-green colorblindness. Black/White is there for fully colorblind players, or players who want the grid to be more readable at night. Outlined uses black and white with outlines to give the best visibility in all situations. Tighter Chests: Allows chests to be placed more closely together. This doesn't always work in DST. I keep this only as a legacy setting because the other geometry mods override a special case the game makes for chests. Controller Offset: Allows you to disable the usual offset that rotates around the player when placing objects. Defaults to off. Hide Blocked Points: Instead of showing red/black points where you can't place things, this can set it to hide those points instead. Show Nearest Tile: In addition to showing each of the points, this can set it to show the outline of the nearest tile, making it easier to align placement with the turf.

    22,600 downloads

    51 comments

    Updated

  5. Monster Health Reduce Mod
    include Klaus, Bee Queen, All Monsters, All Giants

    19 downloads

    0 comments

    Updated

  6. This is not my mod!It comes from DoNotStarveTogetherANewReignBeta. I just made it compatible with DoNotStarve!
    This is not my mod!It comes from DoNotStarveTogetherANewReignBeta. I just made it compatible with DoNotStarve!
    This is not my mod!It comes from DoNotStarveTogetherANewReignBeta. I just made it compatible with DoNotStarve!

    中文的话就是,我是从亲儿子联机那里移植过来的((*^__^*))
    (目前已确定及其肯定单机就是充话费送的,不用谢=。=)

    MOD设置为双语 默认是英语 (根据自己选择啦)

    Blue Mushroom Hat: 
    20% rain-proof sanity regenerate 6/min insulator(winter):60 s Shelf life:6 days 

    Red Mushroom Hat 
    20% rain-proof emit a weak light when equipped Shelf life :3 days 

    Green Mushroom Hat: 
    20% rain-proof sanity regenerate 6/min insulator(summer):120 s Shelf life: 6 days 

    Hats will product different color spores! 
    You can also give it to pig man!! 

    Mushroom Farm: 
    Now you can plant mushroom or spores on the Mushroom Farm and a few days later you can harvest more mushrooms 
    It still works in winter.
    You must use livinglog to refresh it.

    Mushroom_spores: 
    Different hat will product different color spores. 
    Spores will move around you and emit a weak light. 
    It can be caught by the bug_net. 
    If you plant it in the mushroom farm ,you will harvest six mushrooms at most!(there is a chance it will release one spore when it hits max level) 

    Mushroom_light
    Mushroom Light: 1*4 Fridge !When it has spores or light_bulb inside ,it will emit white light
    Four squares are filled with the most bright!

    Mushroom Light 2:1*4 Fridge !
    light_bulb→→white reds pore→→red light 
    blue spore→→blue light green spore→→→green light

    Scarecrow:You can put poop in it and it can also help you to harvest crops!



    蓝菇帽(蓝瘦香菇): 
    20%防雨 回 sanity 6/min 保温60 s 保质期6天 

    红菇帽: 
    20%防雨 戴起来或者丢地上会发光 保质期3天 

    绿菇帽: 
    20%防雨 回 sanity 6/min 降温120 s 保质期6天 

    蘑菇农场: 
    你可以把蘑菇种在上面,几天之后,会收获更多蘑菇(根据时间长短,最少一个最多四个) 
    蘑菇农场有使用次数,使用次数用完之后你需要用活木让它恢复活力 
    冬天也会工作

    蘑菇孢子: 
    不同的帽子会产生不同颜色的孢子(大约90 s) 
    孢子会发光 会围着你闲逛 
    你可以用捕虫网将它们捕捉 然后种在蘑菇农场里面 你最多可以得到6个蘑菇(整个生长周期比用蘑菇种植长一点,完全长成的时候有机会产生新的孢子) 

    蘑菇灯:
    有两种
    普通的:四格冰箱,当里面有荧光果或者包子的时候会发光 而且只会发出白光(四个格子都放满,光最亮)
    第二种:四格冰箱,根据里面的东西发出不同的光 荧光果发白光 红蓝绿孢子发出对应的光 当然你无聊也可以各种搭配着玩。。


    稻草人:
    16格(可以放便便,草 树枝 和有新鲜度的东东)
    有个收获键 点击之后帮你自动收集周围的作物!
    消耗20饥饿值

    1.9版本更新:
    修复了冬天农场会崩溃的BUG,现在冬天也可以愉快的种蘑菇了(相对应的增加了合成配方难度)
    农场需要用活木来重新激活(好吧以前我都是改成蘑菇修复的=。=)
    增加了到稻草人使用时需要消耗饥饿值(20)
    1.9:
    fix the bug which mushroom_farm will made your game crashed in the winter
    Livinglog is needed to refresh the mushroom_farm 
    use the scarecrow will cost 20 hunger


    就酱紫! 

    帽子不喜欢还可以给猪酱戴O(∩_∩)O~~ 


    欢迎任何的建议和反馈!!么么哒 
    Welcome any feedback and suggestions!! 
    Just have fun!! 
    In order webber12345

    61 downloads

    1 comment

    Submitted

  7. This mod takes out the fast chopping / mining from Becky's Mixed Mods to make it standalone and adds machete hacking.
    Chop / mine / hack in a single hit in DS, RotG and SW.
    -- changelog:
    - Add machete hacking to actually make it SW aware

    30 downloads

    1 comment

    Submitted

  8. This is a shipwrecked compatibilty update of PickyPickyPicky by tehMugwump.
    It allows to quick pick pretty much anything pickable, most dug items go direct to inventory.
    -- changelog:
    Works with shipwrecked
    Adds quick pick of water grass, limpet rock, seaweed and boat wrecks.
     

    41 downloads

    0 comments

    Updated

  9. Use charcoal to built(planting) a retail stall(Don't use a stack.Just take one).Each value of three gold.Taking gold on the items to buy them.30 seconds to show the 5 kinds of goods in a cycle.If you don't want them with a hammer smashed.
    This mod is from 《YINING Don't Starve Practical Modified Skills》&Thanks for the Founder!
    Have fun guys!

    749 downloads

    4 comments

    Updated

  10. The Don't Starve version of my Archery Mod which can be found on the workshop.
    For the complete description, see
    http://steamcommunity.com/sharedfiles/filedetails/?id=497972651

    10,136 downloads

    21 comments

    Updated

  11. Now cold firepits make ice
    Based in Charcoal Burner from  zkm2erjfdb (i change some things of the original mod)
    ok , this mod only works in rog , in sw isn't necessary because sw have the ice maker 3000

    342 downloads

    17 comments

    Updated

  12. Do you find yourself confused over the many recipes the crock pot offers?
    Do you need to check online before cooking?
    This mod alters to Crock Pot to show you what you're going to cook,
    without cooking it, saving you the time and from unfortunate mistakes.
    See upfront even the expected spoilage.
    in the game, when multiple recipes are available, the cooking product is chosen at random- now you can see every option before gambling.
    --odds display as percentages removed due to critical bugs.
    Compatible with DisplayFoodValues, for you to see the values of your cooking.

    41,992 downloads

    35 comments

    Updated

  13. Ру
    Я скачал мод со стима.Я решил не у всех есть Лицензия и вот я закидаю этот мод сюда.Я немного модифицировал там добавлены следующие игроки : Вудлегс, Вильбур, Веббер, Валани и Варли не работают сообщайте если будут проблемы с модом помогу просите какие-то моды я скину))))) Всем удачи и проживите 1000 дней с другом в не голодать и мод поддерживает с СЖО 1 и набора dlc2
    АН
    Я скачал мод из Steam.Я решил не все имеют лицензию и вот я иду в этот мод здесь.Я сделал несколько изменений, добавлены следующие игроки : Безлесные, Уилбур, Уэббер, Варлей Валани и не работать говорить, если есть проблема с модом, что поможет Вам сделать некоторых модов я сделаю))))) удачи и жить 1000 дней с моей подругой не голодать и мод поддержка с DLC 1 и DLC 2

    300 downloads

    3 comments

    Updated

  14. ONLY FOR GLITCHED SAVEGAMES WHERE YOU NEED TO RESET SEASONS IN ROG to default settings. 
    Instructions:
    1) Start game with mod
    2) save and quit (in your Reign of Giants world)
    3) disable this mod and it will reset the seasons in your ROG world.
    Created for DarkLifeCZ 200+ day Wes character who had a glitched out SW/ROG world where ROG only had 2 seasons.

    48 downloads

    2 comments

    Submitted

  15. -The Storm Cellar is a massive storage hole with 80 slots
    -The Storm Cellar is craftable under the Structures Tab
    -WARNING DO NOT USE SHIFT CLICK you may lost your items.Some people do some don't.Use at your own risk.
    -Recipe = 20 cut stone,20 wood flooring and 1 gold shovel
    -Note: For those that think this is unbalanced
    -9 Chest with 81 slots = 108 logs
    -1 Storm Cellar with 80 slots = 80 logs ,60 rocks ,4 twigs and 1 gold nugget
    -So the verdict is in, for convenience you must pay more
    -Besides all that BS, it's cool!

    23,859 downloads

    17 comments

    Updated

  16. Allows you to spawn any item you want. Press (T) to open spawn menu
    Side notes:
    - Might not contain all items (placable items aren't possible yet)
    - If you are missing an item, lets me know!

    184,682 downloads

    260 comments

    Updated

  17. Works with all versions of the game (Don't Starve, Reign of Giants, Shipwrecked, and Don't Starve Together). Also available on the Steam Workshop (single-player, DST)
    This mod enhances the HUD to better show the player's stats and various information about the world, such as temperature, season, and moon phase.
    This is a client-only mod, so whoever has enabled it will see the changes, and whoever doesn't won't, regardless of what server you're on and whether the server has the mod or not.
    Unfortunately Naughtiness is not available to clients in Don't Starve Together, so adding it would make it so everyone would have to have the mod. Temperature is available, however.
    Credits to Kiopho and Soilworker for making the mods for single-player, and giving me permission to publish and maintain the DST versions!
    Configuration options:
    Temperature: Whether to show the temperature of the player. Defaults to Show. Show World Temp: Whether to show the temperature of the world. Defaults to Hide. Show Temp Badges: Whether to show small images to indicate which temperature is which. Badges only get shown if this is set to Show and both player and world temperatures are enabled. Defaults to Show. Temperature Unit: Whether to use the game's internal units (default), or approximations of Fahrenheit or Celsius. In Game Units, the player freezes at 0 and overheats at 70, with warning occurring 5 away. In Celsius, the player freezes at 0 and overheats at 35, with warning occurring 2.5 degrees away. In Fahrenheit, the player freezes at 32 and overheats at 95, with warning occurring 4.5 degrees away. Show Waning: Whether to show if the moon is waxing or waning by adding new icons. Defaults to Show. (The game normally only shows icons for one direction). In Don't Starve Together, this is always on regardless of what you set, because it's a feature of the main game now. Show Moon: Whether to show the moon only at Night (the game's default), during night and dusk (Dusk, the mod's default), or Always. Predict Full Moon: Whether to predict the day of the next full moon, shown when hovering over the moon icon. Defaults to Yes. Flip Moon: Whether to flip the moon phase icon to show it like it is in the Southern Hemisphere, instead of the default Northern Hemisphere. Defaults to No. Season Clock: Clock, the default, shows a full clock of the seasons. Compact shows a smaller badge with the season and day count, while Micro shows an even smaller badge. No disables the season clock entirely. Naughtiness: Whether to show the naughtiness of the player. Doesn't work in Don't Starve Together, as  naughtiness is not available to clients. Defaults to Show. Log Meter: Whether to show the log meter for Woodie when he is human. Only relevant to singleplayer, as Don't Starve Together always shows the log meter already. Defaults to Always. Cave Clock: Whether to always show the clock in the caves. Only relevant to singleplayer Reign of Giants, as the data is not available in vanilla and the clock shows in Don't Starve Together. Defaults to Show. Stat Numbers: Whether to show the sanity, hunger, and health numbers without having to mouse over the badges. Defaults to Always. Show Max Text: Whether to show the "Max:" text when hovering over the sanity, hunger, and health badges to see their maximum values. Defaults to Show. HUD Scale: Lets you adjust the size of the badges and clocks independently of the game's HUD scale. Defaults to 1.

    45,221 downloads

    59 comments

    Updated

  18. Lots of items buildable for your convenience.
    --REFINE
    -Transmute 10 cut grass to 10 rocks.
    -Transmute 4 cut grass into 1 beefalo wool.
    -Refine 2 rocks into 1 rocky turf.
    -Refine 4 Guano into 1 guano turf.
    -Refines 10 twigs into 5 boards.
    --WEAPONS
    Blowdart- 1 hound's tooth and 1 cut reed.
    --FOOD
    -Grow a Cave banana tree from 5 seeds
    -Grow a mandrake from a durian
    --DRESS
    -Miner Hat buildable from Straw Hat and a Lightbulb.
    --STRUCTURES
    -Buildable Pig King!
    -Buildable Pig Torch.
    -Buildable Rundowned House.
    -Buildable Slurtle Mound.
    -Buildable Boulder.
    --SPAWN
    -Spawnable Bishop.
    -Spawnable Rock Lobster.
    -Spawnable Beefalo.
    -Spawnable Hound.
    -Spawnable Tentacle Pillar.

    1,029 downloads

    10 comments

    Updated

  19. Description
    Adds ship crashes throughout the world belonging to an invading alien race, the 'Luneoids'. These creatures only come out from dusk till dawn and will continue to land more ships across the world each season.
    Content
    Alien creature, the 'Luneoid'
    Ship crashes throughout the world
    Alien presence drains sanity
    Aliens have a chance to drop nightmare fuel
    Ships drop gears and nightmare fuel
    Minimap icon

    Compatibility
    Works with both Don't Starve and Don't Starve - Reign of Giants
    Please feel free to give your feedback, I would like to improve the mod as much as possible!
    http://forums.kleientertainment.com/topic/49193-mod-invasion/

    1,004 downloads

    6 comments

    Updated

  20. 999 stacks mod

    This mod makes so some items can stack up to 999 and make some items stackable (list can be dowlonded)
    list.txt

    1,448 downloads

    13 comments

    Updated

  21. Now you can craft you own Gramaphone under Structure tab.
    Ingredients:Gold Nugget-3 , Gears-5 and one Beefalo horn.
    You will need Alchemy engine to craft it.
    Let your feedback in the comments.

    1,537 downloads

    19 comments

    Submitted

  22. This is a DST client-only mod and this mod only works if you are the host of the server. Parts of the code were done by Rezecib, CarlZalph, and Leonardo Coxington.
    Steam Workshop Page: http://steamcommunity.com/sharedfiles/filedetails/?id=828994749
    Features

    Turf Editor: 
    Use the Numpad keys to place turfs. Turfs are placed under your mouse pointer. 

    Numpad 1 = Deciduous Turf 
    Numpad 2 = Desert Turf 
    Numpad 3 = Marsh Turf 
    Numpad 4 = Savanna Turf 
    Numpad 5 = Grass Turf 
    Numpad 6 = Forest Turf 
    Numpad 7 = Ocean 
    Numpad 8 = Barren 
    Numpad 9 = Rocky Turf 
    Numpad 0 + Numpad 1 = Mud Turf 
    Numpad 0 + Numpad 2 = Guano Turf 
    Numpad 0 + Numpad 3 = Slimey Turf 
    Numpad 0 + Numpad 4 = Cobblestones 
    Numpad 0 + Numpad 5 = Scaled Flooring 
    Numpad 0 + Numpad 6 = Cave Rock Turf 
    Numpad 0 + Numpad 7 = Wooden Flooring 
    Numpad 0 + Numpad 8 = Carpeted Flooring 
    Numpad 0 + Numpad 9 = Checkerboard Flooring 
    Numpad Plus + Numpad 1 = Blue Fungal Turf 
    Numpad Plus + Numpad 2 = Red Fungal Turf 
    Numpad Plus + Numpad 3 = Green Fungal Turf 
    Numpad Plus + Numpad 4 = Dark Runic Bricks 
    Numpad Plus + Numpad 5 = Dark Runic Tiles 
    Numpad Plus + Numpad 6 = Dark Runic Trim 
    Numpad Plus + Numpad 7 = Runic Bricks 
    Numpad Plus + Numpad 8 = Runic Tiles 
    Numpad Plus + Numpad 9 = Runic Trim
    These images will allow you to memorize these hotkeys easier... A, B, C

    Saving: 
    Press F1 to save the current world. This saves the world manually, the game automatically saves every dawn and when you exit to menu. 

    Restarting: 
    Press F2 to save and restart the server. This also restarts any server or client mod you may have, so this is useful for testing mods. 

    Rollback: 
    Press F3 to load the last save. Be warned that this reverts any unsaved changes made on the world after the last save. 

    Change Character: 
    Press F4 to go to the character selection screen. Be warned that this deletes all items in your inventory, resets your prototyped recipes, and unreveals the minimap. 

    Cut, Copy, and Paste: 
    Press Ctrl + C to copy the entity under your mouse pointer. If no entity is under your mouse pointer, then it copies the turf under your mouse pointer. 
    Press Ctrl + X to copy and delete the object under your mouse pointer. You cannot cut turfs. 
    Press Ctrl + V to paste the entity or turf that you have most recently copied or cut. It is pasted at your mouse pointer. 

    Delete Key: 
    Press Numpad Del to delete the entity under your mouse pointer. 
    You can hold it down then hover over entities if you want to delete large quantities of entities in a short amount of time. 

    Creative Mode: 
    Press Numpad Slash (Numpad /) to toggle Creative Mode on or off. Creative Mode enables god mode and free infinite crafting. 

    Telepoofer: 
    Press Numpad Asterisk (Numpad *) to telepoof your character to your mouse pointer. 
    You can hold it down then move your mouse pointer around the screen to travel long distances within a short amount of time. You travel slower the closer your pointer is to the center of the screen, and you travel faster to closer it is to the edges of the screen. 

    Reveal Minimap: 
    Press Numpad Hyphen (Numpad -) to reveal the entire minimap, completely eliminating the fog of war. 

    Meteor Strike and Lightning Strike: 
    Press Numpad 0 + Numpad * to cause a meteor strike at your mouse pointer. 
    Press Numpad 0 + Numpad - to cause a lightning strike at your mouse pointer.
    Alternative Hotkeys: 
    Go to the mod's configuration settings then set "Use Numpad?" to "No". This allows you to use the mod even if you don't have a numpad on your keyboard. 
    Turf Editor: Press J and K to choose. Press L place turf. 
    Delete Hotkey: Delete 
    Creative Mode Hotkey: F5 
    Telepoof Hotkey: F6 
    Reveal Map Hotkey: F7 
    Meteor Hotkey: F8 
    Lightning Hotkey: F9

    290 downloads

    8 comments

    Updated

  23. Now you can fly with Goku's JinDoWin.
    Press Z to fly and Press again to the ground
    Use W A S D to control,don't keep pressing only need press one time.
    This mod is from 《YINING Don't Starve Practical Modified Skills》&Thanks for the Founder!
    Have fun guys!
    Warning:
    Don't let it work with the mod "The spider mounts"!

    1,860 downloads

    7 comments

    Updated

  24. This is my firts item, te only problem i have with this is, when you atack something, the item is invisble during the fly.

    13 downloads

    0 comments

    Submitted

  25. This mod is compatible with both Don't Starve and Don't Starve Together
    Don't Starve Together version on Steam
    Don't Starve version on Steam
    Description
    The ability to add a waypoint at your position and bring up a list of waypoints to travel towards. 
    Can toggle GUI that displays a list of waypoints (default key is X)  Can toggle waypoint indicators and markers (default key is C)  Waypoints are persistent and also separate for each world and caves  Interactable waypoint markers are displayed on the map!  FAQ
    Q: Why does my character not travel to the waypoint correctly? 
    A: Waypoint mod uses the in-game's move to function to travel to a destination. If the route is too complex, it will make your character travel simply move straight towards destination ignoring any obstacles. 
    Q: [DST] Can other players see my waypoints/markers? 
    A: No, this is a client-only mod which means only you will be able to see your waypoints and markers (therefore it is not shared in any way). 
    Q: How can I add a waypoint? 
    A: This mod is an interface and does not require you to craft anything to use it. The default key is X to bring up the waypoint manager. To add a waypoint, click the flag on the upper right corner of the interface.
    Q: How can I delete a waypoint?
    A: To delete a waypoint you need to directly modify the waypoint by bringing up the dialog and you should see the trash icon at the top right corner. To be able to modify any waypoint, you need to toggle edit mode by clicking on the wrench icon on the interface.

    1,606 downloads

    3 comments

    Updated