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Custom Characters

434 files

  1. Puppy princess Musha [DS+DST]

    Single LINK (DS)
    http://steamcommunity.com/sharedfiles/filedetails/?id=244600638
    Together LINK (DST)
    http://steamcommunity.com//sharedfiles/filedetails/?id=439115156
     

    136539 downloads

    288 comments

    Updated

  2. Custom Character: Link

    TheDanaAddams
    Link, based visually on The Legend of Zelda: Wind Waker.
    Link comes equipped with a number of "Hero's" items. All of the Hero's items are unbreakable, and uncraftable. So don't lose 'em. Link is impervious to sanity loss, owing to his adventuring experience. He's seen things like you wouldn't believe. Link, as a seasoned adventurer, is stronger, faster, and tougher than average, with a strong stomach, but has a faster metabolism, and a smaller stomach, due to how consistently hard he pushes himself.
    Link is perhaps best at surviving through hunting and eating what he can kill.
    Keep an eye on that hunger gauge.
    http://forums.kleientertainment.com/...-Link-The-Hero
    Up-to-date Mediafire Link can always be found in the first post of the thread.

    81306 downloads

    114 comments

    Updated

  3. Warfarin, The Tricky Thief!

    Years ago, a moody teenager cobbled together a character mod that did fairly well up until it completely broke. Now, that teenager is back as a responsible adult with a 9-5 job to bring you...
     
    Warfarin: The Tricky Thief
    Stats:
    45 health
    100 hunger
    100 sanity (Drains half as fast in darkness, but twice as fast as default from monsters)
    Mute
    Can dash!
    Hitting the Dash Key will sent Warfarin forwards in a quick dash that will dodge attacks, and Warfarin can dash into the ocean to reappear with a huge hit to their stats! Good for escapes, not so good for general exploring.
    Jumping over a wall will make Warfarin climb and vault over it, making the dash go considerably farther.
    Deals 75% default damage.
    Can pickpocket pigmen at dusk.
    Picks up everything instantly: Berry bushes, grass, crock pots, drying racks, etc.
    Stealth:
    Can hide in trees, berry bushes, tall grass, and saplings. Doesn't work if the saplings or tall grass has been picked.
    Can hide in neutral treeguards for a mobile cover!
    Enemies will see you if they get too close. The distance depends on how much light is nearby.
    With a dagger equipped, you can ambush enemies while stealthed for massive damage! ambushing an enemy leaves them bleeding for a few seconds.
    Throwing knife:
    Long range
    Low damage
    1-use. Has a chance to survive and fall onto the ground where you can pick it back up.
    Get 2 per craft.
    The explosive throwing knife explodes for an extra 100 damage and ignites the target.
    Dagger:
    Attack twice as fast as any other weapon.
    Allows ambushing!
    Flint Dagger:
    Low damage
    Plenty of uses
    Majestic Dagger:
    High damage
    Bit less uses
    Night Dagger:
    Vey High damage
    Few uses
    Ceremonial Dagger:
    High Damage
    Increases ambush range
    Multi-Colored Pestilence:
    Ship-wrecked only
    Not a dagger
    Moderate damage
    Poisons all nearby enemies upon striking.
    Not Very Short Bow:
    Opens up the 'arrow tab'. Plop an arrow in there and you can fire it by attacking!
    Arrows:
    Require the bow to use!
    Long range.
    Normal Arrow:
    Very high damage
    15% for arrow to survive and be retrievable.
    Rock Arrow:
    Very low damage
    Shoot walls to aggro all enemies in the area to the wall. Hay walls have a short aggro range, then wood walls, then stone walls, and ruin walls have the largest range.
    Water Arrow:
    Extinguish things!
    No damage, ludicrous damage to the Dragonfly
    Makes you cold when you're holding it.
    Explosive Arrow:
    Moderate damage
    Ignites enemies
    Explodes after 1-2 seconds of impact, dealing Ludicrous damage to everything nearby
    Makes you overheat when holding it.
    Pointy Arrow:
    High damage
    Makes enemies bleed
    Killing birds and rabbits gives twice the karma loss.
    Shooting even enemies or bosses will give 2 bad karma per shot. It's a pretty nasty weapon!
    Smoke Bomb:
    Throw at your feet to make all enemies stop targetting you! Makes you untargetable for 3 seconds.
    Hallowed Mask:
    Moderate armour
    Can be used to surround yourself with blood-sucking insects to steal health for you!
    Hidey Hood:
    Short duration
    Invisible while not performing actions. Can not ambush.

    65648 downloads

    278 comments

    Updated

  4. Satori, The Mind Reader

    Description
    A character mod based on Satori Komeiji from Touhou Project.
    Satori is a mind reading youkai. Her ability made her hated by humans and other youkai who fear their secrets being exposed, but made her loved by the animals who normally can't be understood. After knowing that her little sister is lost somewhere in the island she decided to look for her to bring her back home.
    Character Abilities
    Stats
    -Hunger: 150
    -Health: 100
    -Sanity: 250
    -Wendy's attack modifier
    Perks
    -Can read the thoughts of the creatures around her.
    -Can tame pets by giving them food. Every pet has their specific taming item(s).
    -The animals don't fear her but she is not liked by humanoid creatures such as pigmen.
    -Has a high base sanity but loses it for hurting the animals who trust her.
    -Has a sanity bonus while she is in caves.
    Tameable Pets
    -Rabbit: Gives a sanity boost. Can be picked up.

    -Beefalo: Assists Satori in combat and protects her from any danger. Drops manure from time to time.

    -Koalefant: Defensive pet. Prevents freezing in winter. Drops manure from time to time.

    -Tallbird: Attack pet. Can be fed monster meat but doesn't like new pets.

    Mod's Features
    -Custom art, portraits and icons (including minimap and morgue ones).
    -Custom character strings.
    -Modified behaviour on several npcs.
    -Custom strings on several npcs (thoughts).
    -Custom battle AI for pets. They stop attacking their target if Satori runs away.
    -Hunger system for pets. You need to feed them or they'll leave her.
    -Custom sanity penalties.
    -Modified intro.
    -Custom music.
    Art: Shia
    Coding: Terri
    Satori's strings: Wally
    Notes
    -Compatible with RoG but she doesn't have any special feature from the DLC yet.
    -The mod is tested without any other mod activated. If you have a mod that changes behaviours/creatures prefabs it might not work well.
    To do
    -Add more "thoughts" to npcs.
    -Add more tameable pets.
    -Add Koishi (Satori's little sister) as an unlockable character.
    -Rewrite/modify the game's ending.

    47556 downloads

    82 comments

    Updated

  5. Seras Victoria, The Fledgling Vampire

    A version for Don't Starve Together now exists and can be downloaded via the steam page:
    http://steamcommunity.com/sharedfiles/filedetails/?id=360319890
    Seras Victoria, The Fledgling Vampire
    "Seras was a member of the D11 elite police response unit, until she was mortally wounded by Alucard in his destruction of a vampire masquerading as a priest. On the verge of death, she chose to allow Alucard to turn her into a vampire. Serving beneath Alucard, she now works for the Hellsing Organization and deals with the consequences of her decision."
    Project background and goal
    I've always liked Seras character from the Hellsing Anime, and in a game like Don't Starve where all characters seem to be going off the edge in one way or another, Seras as a reluctant human-turned-blood-sucking-monster seemed oddly fitting. I will focus on making Seras fun to play more than "balanced", with this meaning that playing Seras should be a different experience from playing other characters in don't starve. Playing her meant to be challenging in its own way.
    Attributes
    Health: 260/60*
    Stomach: 150
    Sanity: 120
    Damage: x2.1/x0.4*
    *highest at night when full, lowest at day while starved.
    Features
    Green = Working feature
    Yellow = Partially implemented/semi-working
    Red = Not implemented
    Power changes day/night & full/starved.
    Character model changes depending on power (5 models)
    Regenerate hp at night (when not starved).
    Night vision.
    Sanity loss while starved.
    Cold resistant (insulation).
    Affected by full moon.
    Can only eat meat-type items. Partially meaty food such as meatballs have reduced effect.
    Takes no damage eating monster meat, but still loses sanity
    Unique speech text.
    Unique craftables.
    Tweaking, polishing and extra testing.

    Status
    The mod is in a stable state.
    Tips and tricks
    General survival
    1. Seras is very weak during the day, especially when hungry. Avoid all confrontation with enemies when possible during the day. Even a few frogs can be dangerous to a starved Seras during the day.
    2. Seras has night vision and she is extremely strong during the night as long as she is above 60 hunger. You can use this time to kill spiders, beefalo, werepigs and other dangerous opponents with relative ease.
    3. Caves are considered constant night, and since Seras excels at nightly adventures you should not hesitate to explore the lands underground.
    4. Seras unique weapon is quite affordable and has the same power as a tentacle spike it drains Seras own health when used. Using it during the day or when starved is not recommended
    5. You may want to sleep through the full moon.
    Dealing with hunger and health
    1. Seras cannot eat non-meat food, but this does not stop you from using this food as bait for tasty animals. It is a good idea to create a large number of traps with bait near rabbit holes to get a stable source of meat early on.
    2. Seras does not take health damage from eating damaging food. This means that spiders and the like are a passable source of meat. When you can create monster jerky and have some sanity improving clothes you can use monsters as your primary source of food.
    3. If Seras stomach is filled above 145 she will become somewhat more powerful but drain hunger quickly until she goes below 130. She drains hunger even faster during the day while in this state. An advantage is that she will slowly regenerate health during the evening and night while in this state.
    4. Seras slowly regenerates health at night while above 60 hunger. Since caves are considered constant night you can use caves to get your health up when no other health restoration is available.
    5. When cooking try to stick to cooking "meaty" recipes such as Meaty Stew, Honey Ham, Bacon & Eggs with the crock pot. Less meaty recipes have reduced effect on Seras.
    Version History
    Version v1.0
    This is the first public version
    Version v1.1
    Fixed head not showing when wearing a hat.
    Tweaked hunger (reduced to be less difficult)
    Fixed a minor texture error.
    Changed some speech lines.

    Version v1.2
    Completed speech text.

    Version v1.3
    Major visual upgrade

    Version v1.4
    New portrait for character selection
    Less meaty Crock pot recipes have been rebalanced to better suit Seras being a carnivore.

    Version v1.5
    New portraits for selection & save slots
    Now with better spelling!
    Fixed portrait compression error that was effecting some players

    Version v1.6
    New blood-fuelled unique weapon

    Version v1.7 (current, download via Klei)
    Added 5 new character appearances dependant on power
    Rebalanced hunger
    Increased night vision radius
    Added full moon effect.

    Special Thanks to:
    Sukoushi
    TheDanaAddams
    debugman18
    Vazura
    You guys helped make this mod possible!
    Forum Topic
    http://forums.kleientertainment.com/index.php?/topic/26212-seras-victoria-the-fledgling-vampire/

    36929 downloads

    67 comments

    Updated

  6. Wulfe

    *Hounds are neutral to her until provoked!
    *Pigmen and bunnymen are her natural enemies!
    *She's a bit stronger than most, is fast on her feet, and freezes more slowly in winter
    *Starts with 120 max hunger, 150 max sanity, and 150 max health
    *Will not lose sanity around monsters
    Wulfe is just about finished! I just need to figure out how to make it so hounds can be tamed with meat, like pigmen.
    ***IMPORTANT: There is a hounded.lua file in her folder you must move to a certain location, the README tells you what to do. If you don't she may get attacked by certain hounds.
    ***UPDATE: Those who had problems with her crashing on the character selection screen shouldn't have any issues with this version. Except I've heard that custom characters have been crashing when you examine walls lately..?

    36920 downloads

    62 comments

    Updated

  7. Charlie, a playable character mod (RoG and DST compatible!)

    Howdy! AmaLee here to present to you a playable character mod for Don't Starve and Don't Starve Together; Maxwell's assistant, Charlie!
    (If you're not sure who Charlie is, may I perhaps persuade you to take a look at the William Carter Puzzles?)
    This description is for all the basic stuff. I'll provide a few more tidbits on the forum thread you can find here.
    Currently, I have her uploaded to Steam Workshop here:
    http://steamcommunity.com/sharedfiles/filedetails/?id=395417557&tscn=1424403116 (DS)
    http://steamcommunity.com/sharedfiles/filedetails/?id=395420686 (DST)
    How this mod was possible:
    Charlie was made with the Extended Sample Character Mod provided by Dleowolf!
    TheDanaAddams' tutorial was also a big help in some of the scripting processes that need to be done to get her perks to work.
    The text for her name in her big portrait for DST was graciously given by Jeff Agala over on tumblr, which may be found here!
    Thanks to The Noon Fish and Dryicefox for helping me out with her ghost and sounds!
    Basic information on the mod:
    Charlie's character design was based on the designs seen in 8th William Carter Puzzle. Currently, she has two different "perks": her sanity is drained at a higher rate (x1.25) and her damage updates depending on the time of day. Currently, the rates are as follows:
    Day: x1
    Dusk: x1.5
    Night: x2

    This should apply to all equippable weapons, as well as disarmed damage.
    Sound
    Charlie has custom sounds available (meaning she gets her own voice!) in Don't Starve AND Don't Starve Together! Unfortunately, there is a problem with Steam Workshop where custom character mods with custom sound won't get added into the mod lists of players who are subscribed to said mod. So! Charlie with custom sound will only be available here. Please make sure when playing DST that all of your party has the same version of the mod! Sorry for the inconvenience!
    (Note: This character will be differentiated from the custom-soundless one as "Charlie (Sound)")
    Thank you for checking out my mod! May all of your adventures be gruesome, and if you have any suggestions, please visit the thread linked above!

    36144 downloads

    47 comments

    Updated

  8. Mystery Kids

    This is a collection of 'mystery kids' for Don't Starve. The download features all four characters made for this collection.
    Dipper Pines (Gravity Falls)
    Mabel Pines (Gravity Falls)
    Coraline Jones (Coraline)
    Norman Babcock (Paranorman)

    32556 downloads

    47 comments

    Updated

  9. Dr. Gordon Freeman + Combine invasion

    You can also subscribe this at Steam :
    http://steamcommunity.com/sharedfiles/filedetails/?id=343233944&searchtext=
    -----------------------------------------------------------------------------------------------------
    - Compatible with:
    - Don't Starve
    - Don't Starve: Reign Of Giants
    - Alyx & Dog mod: http://forums.kleientertainment.com/files/file/976-alyx-vance-dog/
    - Stats
    He came from Half-Life series.
    (YOU SHOULD KNOW HIM.)
    health 200 / hunger 150 / sanity 200
    - grows lesser beard than wilson
    - can equip crowbar, HEV battery
    - delays hunger, hardly fear
    - never talks
    - The batteries are bodyslot item.(in Science tab, no needs any tech.)
    grants protection with high durability, quickness and damage multiplier,
    You must kill Combines to craft batteries.
    - Crowbar can do what hammer can do
    - Firearms Information

    0. General
    - All ammunitions are obtainable only.(Combine drop)
    1. Crossbow (craftable, obtainable)
    - Attack: high /- Rate: low /- Range: long /- Ammo(stack): Uranium rod(10)
    - Instant death to human-sized enemies. Ammo can be retrieved after kill the target.
    2. Shotgun (SPAS-12) (obtainable only)
    - Attack: medium-high /- Rate: medium /- Range: short-middle /- Ammo(stack): Shells(6)
    - Hit area. Damage is in inverse ratio to the range.(the closer, the stronger)
    3. Pulse rifle (AR2) (obtainable only)
    - Attack: low-very low /- Rate: very high /- Range: middle /- Ammo(stack): AR2 magazine (30)
    - Can Autofire(keep press 'F').
    - Enemy Information

    The hounds waves are replaced by Combines when you play Gordon
    1. Combine Civil Protector
    - Attack: medium-Low /- Range: melee /- Vital: low
    2. Combine Overwatch Soldier
    - Attack: medium-high /- Range: short /- Vital: medium
    - Uses shotgun. Deadly.
    3. Combine Overwatch Elite Soldier
    - Attack: medium-high /- Range: middle /- Vital: medium
    - Uses Pulse rifle. Rapid fire. Falls back against approaching.
    4. Combine Hunter
    - Attack: medium-high /- Range: middle /- Vital: high
    - Fire pulses.
    Special thanks to:
    Super Uber Turbo Cheater (Steam)

    20820 downloads

    28 comments

    Updated

  10. Haruz Character [DST]

    Version 1.04
    (For Don't Starve Together (Beta)


    Cowardly Dog!



    "The only thing that I don't scared ..is Sollyz"



    *eat meat level up (max30)



    *Haruz Lantern (Can Refuel with log, grass)



    *Regen Health



    lv1 >> lv30



    health 100 >>220



    hunger 150 >>300



    sanity 90 >>150



    regen 1:11s>>1:5s



    ++night_drain



    Thank you [Abatrozz] for helping!



    and Bass Lantern Original by [Nik]



    patch 1.1



    - new picture



    - balance



    --regen 1:1 >> 1:5



    --night_drain

    steam workshop : http://steamcommunity.com/sharedfiles/filedetails/?id=359821133&result=1
    Visit me : https://www.facebook.com/HaruzFanpage

    18298 downloads

    12 comments

    Updated

  11. Writhe, Maxwell's last friend

    My second ever mod character, brought back to be released! Also the inspiration for my now abandoned Wurbert character.
    Here's a video of an earlier version by the brilliant Jon from Jardev!
    Writhe is one of the shadow creatures, but he was mentally challenged, and could never fit in. So the others bullied him, trying to kill him off. Maxwell pitied Writhe, and defended him best he could. As he grew weaker, his last option was to send Writhe out into the open world, as far away from the other shadows as possible. Writhe sees Maxwell as his farther figure.
    STATS:
    -Health =120
    -Hunger = 180, and can only eat meat and nightmare fuel.
    -Sanity = 1, and constantly drains.
    - Short vision
    -Can't equip any hand-slot items due to him having blades for arms. Instead he has the armguards listed below.
    +Walks 1.2 times normal speed.
    +Teleports a short distance when attacked.
    +Attacks deal more damage over time. Instead of attacking once, he jumps into the air and wildly slashes at enemies. While he does more damage, this can not be interrupted and leaves him vulnerable. He also does lots of damage unarmed.
    Can examine shadow creatures!
    Eating nightmare fuel will give back:
    1 sanity
    34 health
    6 hunger
    Items:
    Daddy's Spare coat: The dapper coat Maxwell wears in adventure mode! While wearing it, Writhe will stop losing and gain sanity during the day, and the sanity loss during night is slowed by a lot.
    Sack of Helpful goods: A sack that spawns next to him when a new game starts. Gives 3 charcoal, 2 meat, and the Divine-O-Pones in adventure.
    Divine-O-Phones: Headphones he only gets in adventure mode. Not only do they tell you where the things are, you can also make them play music by right-clicking on them while they're equipped.
    Rather Plain Armguards: Works as a mining pick and axe. Mines at 20% speed and chops at 30%. Very slow!
    Swiss Arm-y Guards: Works as a mining pick, axe, and shovel. Mines at 30% speed and chops at 40% normal. Gives an extra 12 damage to your attacks. Still very slow. Requires science machine.
    Kingly Armguards: Works as a mining pick, axe, hammer, and shovel. Mines at 50%, chops at 60%, hammers at 40%, and gives an extra 18 damage to your attacks. Requires Alchemy Engine
    Handy Man's Maces: Works as a mining pick, axe, shovel, and hammer. Mines at 70%, chops at 80%, and hammers at 60%. Gives and extra 24 damage, and also functions as a divining rod. Requires a repaired Pseudo Science Station to craft. So you need to go to the ruins!
    Flamey-Wamey Thingadoo: A long-lasting torch. Breaks after running out of fuel. You can also shoot fireballs at enemies to ignite them, but this uses a lot of fuel.
    Mole-Whacker Mollet: Acts as a very weak hammer. Can also be used to whack moleworms. and pick them up to make the rain hat. Only available with Reign of Giants.
    Sticky Snatchers: Act as a bugnet. Simple as that.
    Known issues: If you quit and rejoin a save while wearing the Divine-O-Phones, you have to take them off and put them back on for the music to work.

    17113 downloads

    93 comments

    Updated

  12. Minari

    First try at modding, so don't smack me too hard, please ^w^
    Ever wanted to play one of those creatures that hunt you when you're insane? Now you can. Once a servant of them, but not anymore, Minari now joins the fun. As he was banished from the realm of shadows for being a renegade, he can't now walk through any obstacles so easily and will be attacked by his once-fellows nightmares if met. Yet, he is stronger than any other character and is well-suited for long walks across the wasteland.
    *300 hunger with slower hunger-rate
    *100 health and sanity = easy to kill and to go back into realm of shadows
    *Nightvision
    *His name started with "M", as he is a renegade villain, just as Maxwel
    Unfortunaly has no custom dialogues, as I don't know english well enough to make jokes =(

    16431 downloads

    36 comments

    Submitted

  13. Sollyz Character [DST]

    Version 1.10
    (For Don't Starve Together (Beta)


    Sollyz



    The Cat Slap!



    "I love Haruz as well as I love those fish!"



    *eat fish level up (max30)



    *have fishing rod



    *run faster when morning



    lv1 >> lv30



    health 100 >>220



    hunger 150 >>300



    sanity 90 >>150



    speed normal >> very fast



    Thank you [Dryicefox] and [Abatrozz] for helping!



    HAVE FUN!



    patch 1.1



    -new picture



    -fix scipt fish

    steam workshop : http://steamcommunity.com/sharedfiles/filedetails/?id=359479220
    Visit me : https://www.facebook.com/HaruzFanpage
    Art : https://www.facebook.com/SollyzSundyz?fref=ts

    14552 downloads

    13 comments

    Updated

  14. Wisp, Wynter and Wei.

    Three kitty character pack! RoG compatible! Adorable custom sounds!
    WISP: the Stray -
    Health - 100
    Hunger - 100 (drains somewhat slowly)
    Sanity - 150 (drains slow at night)
    She's a fighter and has the attack speed and damage to show for it! She's also not too picky about the food she eats and can eat monster meat no prob.
    WYNTER: the Longhair -
    Health - 250
    Hunger - 300
    Sanity - 100
    Slooow, but strong. Has a super thick coat of hair to keep her extra warm (with three sprites for each level of growth after shaven)
    WEI: the Housecat -
    Health - 75
    Hunger - 150
    Sanity - 25
    Has 'nightvision', so he's never REALLY in the dark, but is neurotic and paranoid, so he has pitiful sanity, anyway, but comes a little prepared for trouble. Weak but very fast. Can't stand stale food!
    ALL CHARACTERS:
    - They all have a shavable coat of fur that grows back over time. Winter has loads of fur, Wisp has a good amount, Wei has basically nothing. Winter starts out with a full coat, Wisp and Wei still need to grow theirs out on new game start.
    - As cats, they're all supercarnivores, which means they eat almost solely meat. They'll eat cooked meals with meats and non-meats in them, but won't eat just berries or corn or things of the like, so get hunting!
    -Each have their own unique sounds and dialogue! Note: there are a couple of lines of dialogue that aren't meows (like when you click on a gravestone) because they simply weren't in the standard speech file and I need to go hunt for them to change them :U
    NOTES:
    -Future plans will likely add a handful of craft-able items, most of which are to be determined.
    -If anyone has any thoughts or ideas on balancing or other additions, feel free to voice them! Irrelevant of whether or not I add any suggestions, I'll still take them into consideration and they may affect changes I add later
    -I've been told that eating monster meat without penalty simply doesn't work in the base game, only with RoG, but you can still eat stale food without problem with Wisp.
    -Sounds courtesy of www.freesound.org
    -Super duper thanks to everyone that helped me find stupid errors and code that I didn't know. <3

    13473 downloads

    38 comments

    Updated

  15. Faroz Character [DST]

    Version 1.00
    (For Don't Starve Together (Beta)
    Faroz
    The Little Scholar
    "Older Sister Sollyz."
    *eat carrot level up (max30)
    *Magic Glasses
    *Run Very Fast!
    lv1 >> lv30
    health 70 >>100
    hunger 70>>100
    sanity 70 >>160
    speed fast >> super fast!
    **low damage**
    magic glasses can recovery sanity!!
    HAVE FUN!
    steam workshop : https://www.facebook...zSundyz?fref=ts

    11862 downloads

    13 comments

    Submitted

  16. William J. Danninghar:

    Does not work with Reign of Giants DLC
    Steam workshop version working again. Get it at http://steamcommunity.com/sharedfiles/filedetails/?id=191575745
    NEW ENTRY TO WILLIAM'S BACKSTORY!
    Check out the Deviantart account I made of William for weekly updates on his backstory and concept arts of his upcoming/current/past inventions or appearances!
    There's also a picture of him when he was in his early 30s or so, so check it out to see William with a small beard - AND A FULL, LUSHIOUS HEAD OF HAIR!
    http://williamjdanningha.deviantart.com/
    Click the link to check out plans for future updates and feel free to vote for the stats you want to see one of the future items have!
    http://forums.kleientertainment.com/topic/30069-william-all-purpose-topic/#entry380060
    Take a look at this Mod Spotlight by a swell chap named Jon, of Jardev!

    New update (Alchemy 4 Dummies) now out, adding many new crafting recipes! Robots are now much harder to craft but they've been made much stronger as well!
    I'll be doing a comic-kind-of-thing bout William's past. I'll also be adding more to his speech that'll hint to his background.
    New HD textures for Wil, and has a new, much higher quality piano voice (played horribly by yours truly )!
    See STATS for info about the Wrenches, Potions, robot, and William himself!
    Fixed the Blueprints dissappearing without summoning a robot when the player doesn't have enough gears!
    I love making mods for Don't Starve. Mostly just testing out all the possible perks, stats, etc. So, here's one of my personal favorites!
    William J. Danninghar was an inventor - much like Wilson. But his interests were more into robots and mechanical stuff. He now finds himself in a strange, unfamiliar place full of creatures beyond his wildest imaginings.
    STATS:
    -Slower than most characters by just a small bit.
    -Is weaker than most characters.
    +Starts off with 5 gears and a cane
    Average hunger
    -Low health
    +Very high sanity
    +Already knows the Science machine recipes (like Wickerbottom)
    +Very slow passive health regen.
    +Has a 0.1x armour bonus
    +Enters Nightmare Form when sanity is below 45.
    Nightmare Form stats (that differ from normal William's)
    +150 health
    + Deals more damage
    +Replaces science bonus with magic bonus (Prestihatilator recipes become available)
    +Gets a cool new voice
    -Hunger depletes significantly faster.
    You need to craft mechanical what-not (a new item) and a shell for the specific robot to creat your robot. These pieces are found in the Refine tab!
    You can use a hammer or wrench to tell your companion to leave you alone and then feed them a carrot (seeds for reapers) or gears to heal them and make them follow you again!
    Mechanical Butler:
    Controlled by a rabbit
    +High health
    +Helps mind and chop trees.
    +Can heal with carrots
    +The controlling rabbit will run out of the robot when it dies
    +emits smoke
    +Acts as a container.
    -slowish movement speed
    +Becomes Nightmare Butler when player's sanity is below 100.
    Mechanical Reaper:
    Controlled by a crow
    +Teleports away from combat if attacked
    +Can heal with gears
    +The controlling crow will fly out of the robot when it dies
    +Very fast attack speed
    -Modertate-low health
    -Low-med damage
    Mechanical Brute:
    Controlled by a rabbit
    +Very high health
    +High damage
    +Can heal with gears
    +The controlling rabbit will run out of the robot when it dies
    -Very slow attack speed
    -Slow movement speed
    +Becomes Nightmare Brute when player's sanity is below 100.
    Craftable Wrenches! And special back-pack (which doesn't actually store things, it's armour)
    Pointy Wrench:
    Craftabe under science. Requires Alchemy Engine.
    Deals 51 damage.
    Has 150 uses.
    Can be used as mining pick.
    Nightmare Wrench:
    Craftable under Magic. Requires Prestihatilator.
    Deals 65 damage.
    150 uses.
    Can be used as mining pick.
    Drains sanity when equipped.
    Regain 2.5 sanity on hit.
    Mechanic's back-up:
    Blocks 75 damage
    1050 durability
    Can be activated to turn it into a shield via extending plates to block 100 damage (treeguards still do 1 damage)
    Has neat effects
    Potions:
    Concentrated Nightmare Fuel:
    Craftable under Magic. Requires Alchemy Engine.
    Instantly sets sanity to 0, activating William's Nightmare Form.
    Bottle of Happiness:
    Craftable under Magic. Requires Alchemy Engine.
    Regains a large amount of sanity.
    Elemental Mixererer is required for the De-life-inator (gun) and the Heart of Phlogiston (sword) It can be found in Refine!
    Guns:
    The flintlock mechanism can be found in refine.
    Flintlock pistol
    requires flintlock mechanism.
    High damage.
    Long range
    10 uses
    De-life-inator
    Requires Elemental mixererer
    Summons a stationary Terror Claw to fight the target if in-range
    50 uses
    Med range
    Med damage
    FIRE SET:
    Heart of Phlogiston:
    Requires Elemental Mixererer
    Slow attack speed
    ignites targets
    Deals 72 damage and 77 to burnable targets
    HotHead's Braincase:
    High protection
    Has a chance to ignite attackers
    Pyromaniac's Evening Wear:
    High protection
    Wearer is almost immune to fire
    Glowy
    Very, very, very high insulation
    BRINGY-BACKY-2-LIFE SYSTEM
    Works like the meat effigy, but takes less health from William. The normal meat effigy will leave William at full health when built, this will leave him with much more.
    When resurrected, player starts off with less sanity and hunger than the Meat effigy.
    His speech is currently a slightly modified Wickerbottom speech. This will be changed further in time.

    11815 downloads

    69 comments

    Updated

  17. Mitsuru Character [DST]

    Version 1.00
    For Don't Starve Together (Beta)
    MITSURU
    The Winter Wolfy
    lv1 >> lv30
    health 80 >>220
    hunger 150 >>160
    sanity 90 >>150
    Favorite Nutrition = Mitsuru love to eat veggie and food, especialy carrot, corn, eggplant, and dragon fruit. and he can growth stronger when he eat it.
    Fluffy Fur = Fluffy, Silky, and Shiny fur of Mitsuru not only for beauty. But this fur can help Mitsuru survive in winter when come.
    : When level up, Increase cold resist
    Wolfy Instict = From the bloodline of ancestor. Mitsuru hold the power of Hound as much as he growth up.
    : When level up, Increase power and speed
    HAVE FUN!
    steam workshop : https://www.facebook...zSundyz?fref=ts

    11394 downloads

    14 comments

    Submitted

  18. Black Rock Shooter [DST]

    Black☆Rock Shooter!
    [23/08/2015] we've just implemented the Insane Black Rock Shooter as of today! It was a highly ambitious project and it was totally worth the while!
    v2.2.9 Update
    - Added configuration to turn ON/OFF custom sound and animation for critical impact.
    Here are the stats;
    EDITED: 23/08/2015
    Health
    180
    Sanity
    120
    Hunger
    150
    Character trait
    - Starts with Black Blade
    - Able to craft her own special set of weapons
    - Sanity drains faster during night time
    - Transforms into Insane Black Rock Shooter when Sanity is low
    - Insane Black Rock Shooter makes everyone else go crazy
    Basic Information
    Black☆Rock Shooter
    - Has a 10% speed boost
    - 10% more sanity loss than other characters during night time
    - Transform into Insane Black☆Rock Shooter when sanity drops below 40.
    (NEW) Insane Black☆Rock Shooter
    - Becomes a 'Monster' when transformed
    - Has a 30% speed boost
    - 20% more sanity loss than other characrters during night time
    - Other players around Insane Black☆Rock Shooter loses more sanity the closer they are to her.
    - Deals 25% more damage
    - Reverts back to normal upon reaching 80 sanity.
    Black Blade
    - Craftable from the science machine in the fight tab with; 1 crow feather, 1 cut stone, 1 flint
    - Melee weapon dealing 32 damage
    - 15% chance to critical strike dealing 2x damage
    - Limited durability, 100 uses.
    Rock Cannon
    - Craftable from the science machine in the fight tab with; 8 rocks, 1 electrical doodad, 3 gunpowder
    - Ranged weapon dealing 30 damage and 25 damage AOE. (55 total damage to the main target).
    - Requires 'Energy Bullet' as a source of ammo
    - Can be reloaded to a maximum of 10 times
    - Unlimited durability
    - When out of ammo, Rock Cannon becomes melee, dealing 20 damage
    Energy Bullet
    - Craftable from the science machine in the refine tab with; 2 Spirit Particles, 1 Charcoal
    - Crafting Energy Bullet yields 2 bullets
    Spirit Particles
    - Is a material that can be found from mobs and through harvesting resources.
    (NEW) Insane Blade Claw
    - Craftable from the Shadow Manipulator with; 1 giant soul, 1 purple gem, 3 flint
    - Melee weapon dealing 38 damage
    - 30% chance to critical strike dealing 2x damage
    - Limited durability, 200 uses.
    (NEW) Insane Cannon Lance
    - Craftable from the Shadow Manipulator in the magic tab with; 1 giant soul, 1 purple gem, 3 nightmare fuel
    - Ranged weapon dealing 60 damage
    - Applies Electrical damage. (1.5x damage when raining)
    - Requires 'Energy Bullet' as a source of ammo
    - Can be reloaded to a maximum of 10 times
    - Unlimited durability
    - When out of ammo, Insane Cannon Lance becomes melee, dealing 20 damage
    (NEW) Giant Soul
    - A new item added from killing Giants
    - Used to craft higher tier weapons
    Extra information
    - Rock Cannon/Cannon Lance has 0 bullets upon crafting
    - Rock Cannon does no AOE on bosses. (only 30 damage)
    - Killing giants now has a chance to drop 1 to 4 Spirit Particles
    Future Updates
    - Custom speech and sound will be added
    - further configurations will be added if needed
    Thanks to all who posted comments on what they've thought about our mod! If there are any more bugs to report to comments about our mod, please feel free to post to us!
    Thank you all, and Enjoy!
    Get it on Steam!
    http://steamcommunity.com/sharedfiles/filedetails/?id=502031011

    10756 downloads

    17 comments

    Updated

  19. Renamon

    This is Renamon, a digimon from the show digimon tamers. This mod enables the character Renamon in "Don't starve."
    Renamon has unique quotes, is very nimble on its feet (fast), it has a very fast metabolism, petrified of the dark (EXTREME sanity loss). renamon has a second form and a little hat to help level out the game play.
    Stats
    250 Hitpoints
    220 Sanity
    250 Hunger
    Changes
    ADDED HEALTH REGEN rain decreases sanity hit damage increased High definition art New insane form Custom sounds.

    10417 downloads

    31 comments

    Updated

  20. Deadpool Custom Character

    Custom character from Marvel
    Comes with one of his katanas (Can cut down trees)
    Health = 150
    Hunger = 120
    Sanity = 15
    Hunger Rate = 1.5 times Wilson's
    Health Regen = 5hp every 3 seconds
    Damage Multiplier = 1.2
    Starting Inventory: Katana, Taco, Chimichanga
    Can make a Tortilla, Taco, Chimichanga
    Taco; 1 Shell, 1 Cooked Meat (10 Health, 10 Sanity, 75 Hunger)
    Chimichanga; 1 Shell, 2 Cooked Meat, 1 Red Mushroom Cap (10 Health, 15 Sanity, 87 Hunger)

    Thanks!

    10160 downloads

    18 comments

    Updated

  21. Wren the Stormcaller

    [A Moderately Friendly Update] version.
    Stats:
    Health - 200
    Hunger - 100
    Sanity - 150

    Features:
    Hits like a wet noodle, but moves around a bit faster to compensate!
    Has an affinity for the rain, gaining sanity when it falls.If sanity gets too low, rain will start falling in an attempt to recuperate.
    Frogs will fall from the sky if sanity is critically low.

    [*]Gets hungry quickly, and is picky about the foods she eats and the state they're in.
    Some foods, such as monster-variety meat, she just won't eat.
    If the food is stale or spoiled, it suffers a penalty.

    [*]Has a phobia of bugs. Bees, killer bees, and mosquitoes now give off an insanity aura.


    ----------------------
    New in version 1.1:
    Nightvision has been removed.
    Upon request, a new craftable lightning staff!You can now strike your foes with lightning! -15 sanity and -10% durability per attack.
    Doubles as a torch! Has a passive -1% durability loss per tick when equipped.
    Will be found under the Magic tab, craftable with a Prestihatitator. Requires Nightmare Fuel x4, Living Logs x2, and Gold x3.

    [*]When Wren's insane and is hit by an enemy, lightning will strike back at them. This will hit 1 enemy and have a 1-minute cooldown.


    ** Bugs or crashes? **
    State what you were doing at the time of the crash. Be as descriptive as possible!
    See if you can find the error in your log.txt in Documents/Klei/DoNotStarve/
    If you cannot identify the error, please post your log.txt over at the official thread:
    http://forums.kleientertainment.com/index.php?/topic/27502-character-wren-the-stormcaller/Please either attach your log.txt directly to your post or use spoiler tags!



    Special Thanks:
    debugman18
    simplex
    Heavenfall
    Psycosis
    DaVinci557

    Feel free to leave suggestions!

    9858 downloads

    16 comments

    Updated

  22. Wilton The Skeleton

    This is a small remake of Wilton, The Undead by debugman18. I have only altered stats, portrait and main items of this mod.
    Wilton is brittle, spooky, fast, hits weak, doesn't starve, has little sanity his rotting brain left him with, carries a Bone-A-Rang and will reincarnate from other skeletons in the world.
    General:
    - HP: 70
    - Sanity: 40
    - Hunger: Doesn't exist.
    - Insomniac (It's to help Wilton be balanced when it comes to his huge Sanity regeneration).
    - Can eat any and all foods but won't recieve the benefits and penalties to Health or Sanity when done so (Dark Petals have their own special effect which reduces sanity. Plus they are EVIL).
    - Has a 25% speed increase (because bones are practically weightless so speed is not impaired by wind or mass).
    - Has Wendy's damage multiplier (meaning he will do as much damage as Wendy).
    - Has Maxwell's Sanity regeneration multiplier (Dapperness).
    - Has a Bone-a-Rang (I increased the damage done by the Bone-A-Ring to 20 (damage is affected by Wendy's damage multiplier) so simple NPC's like birds will fall in two hits).
    - Can reincarnate from a nearest Skeleton in the generated world. But that in turn switches to the next day's morning.
    - Can dig up a Skeleton from a Grave Mound (very rarely).
    - Immune to Overheating and Freezing.
    Bugs/Issues:
    - Wilton will say the Gravestone Epitaph lines normally like every other character instead of using his own.
    - Wilton's reincarnation mechanic isn't very Adventure Mode friendly.
    Credits to: debugman18, KiddyCorky, Nycidian, Malacath and many others.

    9754 downloads

    10 comments

    Updated

  23. Wilsdow the Widow

    Adds Wilsdow, Webber's cousin!
    RoG compatible!
    !!!Warning: May work incorrectly without RoG!!!
    Wilsdow looks like a humanoid wearing spider costume, though she's actually a mutant/cursed/somewhat spider. Spiders are neutral to her, but some mobs hostile towards spiders will also be hostile towards Wilsdow.
    Wilsdow stats:
    - Hunger: 200
    - Health: 100
    - Sanity: 70
    Pros:
    + Night vision!
    + Restores sanity in darkness!
    + Insatiable Hunger ability!
    + Spiders don't attack her unless provoked!
    + Can tame spiders.
    + Can craft silk with monsters' meat!
    + Web won't make you move slower.
    Cons:
    - Low health.
    - Very low sanity.
    - Can eat meat food only.
    - Friendly creatures (Pigs, Catcoons, etc) will attack her. However, Pig King is still neutral.
    - Fire damages her 2 times stronger.
    - Freezing fastly.
    Insaitable Hunger special ability!
    Black Widow health is quite low, but her attacks are deadly and she will devour her preys!
    When Wilsdow kills any creature, she will recieve 15% (may be changed latter) of their max health as hunger and health!
    Also her damage multiplier depends on her hunger:
    200-166 - x1.5
    166-133 - x1.75
    133-100 - x2
    100-75 - x2.5
    75-33 - x3
    33-0 - x4(!)
    My Little Brood!
    To tame spiders, just feed them with any kind of meat.
    Spiders' pros:
    + Will help you until their death.
    + You can tame lots of them.
    Spiders' cons:
    - Spiders are weak. Powerful creatures can kill them in one hit and their attacks deals 20 damage only.
    - Will try to eat any meat lying on the ground. Hog your loot rapidly!
    Tips:
    - Good for caves explorations due to night vision and friendship with spiders!
    - Living near spiders' nest is helpful, spiders may help you sometimes!
    - Wearing Spider Hat will make spiders tammed, but when you unequip it spiders will get angry and attack you.
    - Don't forget about farming! Plants are useless for you, but can be used as bait in hunt!
    Incompatibles:
    - Any mod changing:
    */prefabs/spider.lua
    */prefabs/spiderqueen.lua
    */prefabs/butterflywings.lua
    */brains/spiderbrain.lua
    - May conflict with "Pets mod".
    Other changes:
    - Spiders won't try to destroy walls.
    - Butterfly wings is "meat" type now.
    Bugs:
    - Spiders keeps tamed REALLY long. Cool, but too OP. Will be fixed soon.
    - May work incorrectly without RoG. Please, report crashes in commentaries.
    Planned features:
    - More balance.
    - Add way to get silk without killing your friends (Wilsdow is girl, so Webber's beard is not suitable). COMPLETED
    - New responses. SOME ADDED, IN PROGRESS
    - Summoning spiders from spiders' nest when attacked. It was realised in earlier versions, but caused infinitie spiders spawning while fighting with spiders near nest.
    - Cocooning preys alive to save food for long perionds of time.
    - Way to get Spider Hat (or some alternative item) without killing your friends.
    >Steam Workshop link<

    8963 downloads

    12 comments

    Updated

  24. WOOD The Super Easy Mode Character

    WOOD
    *****Updated to Hungry for Hunger*****
    WOOD update to 2.0
    Added original treeguard skin ~looks amazing!
    Bigger character
    Added little speech (especially when he in combat)
    No need to create new character to use new woodgang, just replace the woodgang lumpy file with woodgang original, and you can switch back between this 2 skins
    Discuss him here <- this thread is abandoned because now download page and thread is merged
    My Thread
    Wolfgang is the strongest character? Not anymore.
    Wood is Super Easy Mode Character, Designed for people who really suck at survive in Don't Starve Wilderness
    Here we go the OverPower status:
    *Has 1500 Health Points. 1500!!!
    *Has 1500 Maximum Hunger. 1500 again!!!
    *Has Treeguard damage + Deerclops Area Damage, OH MY!
    *Clumpsy when using weapon (Regular Damage)
    *Hit Harder when unarmed (Treeguard and Deerclops damage)
    "Run! Run all the mob of DS World, The Woodgang is coming to town"
    HOW TO INSTALL :
    Extract woodgang.rar and put "woodgang" Folder into your Steamsteamappscommondont_starvemods folder

    8903 downloads

    8 comments

    Updated

  25. Dust

    WARNING: This mod has a flashing cloak, if you have had a history of seizures DO NOT download this mod. You have been warned.
    This character is based on the indie game: "Dust: An Elysian Tail". This mod was done in my spare time so give me the errors (via screenshot) and ill see what I can do.
    Meet Dust the hero from falana after the events of his story (little spoilers), he wants to go back home to falana. As dust you must survive the don't starve universe if you ever wants to return home. Most of Dust's quotes will have some reference to his experiences at falana and discover that food isn't preserved. During the beginning of the game he's incredibly vulnerable and won't last long in fights, so avoid conflict until proper armor is available. Dust comes with custom sound from Abadis forest and Sorrowing Meadows sound track from the game itself.
    Stats:
    Health: 100
    Hunger: 100
    Sanity: 100
    Perks:
    Fearless:
    Dust has never feared any foe big or small, and the same applies here. No sanity loss being next to most enemies.
    Dust is comfortable with the darkness, sanity drain at 75%
    Assassin:
    Dust's secret makes him an assassin class that rely's on hit and run. 33% extra damage on most weapons.
    Most Assassins were never meant to tank damage and rely on speed and the element of surprise. Explains the low health.
    Robes of the mithrarin:
    Dust's robes keep him from freezing in the winter.
    Unfortunately his robes are flammable, 50% extra damage from fire.
    Items:
    Dust's Satget- Provides a small sanity recovery rate and covers most of dust's face just like ingame.
    The Blade of Ahrah- The legendary Blade has joined Dust in his journey, Ahrah was created by the moonbloods to be unbreakable but without augments falls behind the dark sword's damage.
    Crafting:
    The Blade of Ahrah augmented- Upgrade ahrah to match the power of the dark sword. By adding a large amount of gold to ahrah dust's speed is decreased by 10%.
    The robes of the mithrarin- Craft Dust's final tier armor that goes underneath his clothes just like in game. It provides a large amount of insulation that makes it a poor choice to use in the summer.
    The ring of sight- provides an unlimited fuel source like a lantern.
    The teleportation stone- similar to the teleport staff this stone doesn't cause lightning that leaves a burn on your world, not cause rain, doesn't drain sanity, and teleports directly to save points. 
    The pendant of wisdom- A fragile defensive necklace that heals the wearer 2 health per 120 seconds, this pendant can also be combined with the robes to double its durability and raise its protection, making dust tankable.
    The battlemaster's pendant- A useful necklace that increases dust's damage output to 2x the damage instead of 1.33x and can be combined with the robes.
    Flameless/Cirelian light: Acts as a portable lantern giving light when dropped, makes nights more pleasant than staring at a campfire. Theres no difference between the two besides your preference of looks and materials to make them.
    Save point: Directs teleportation stones to it and resurrects dust when haunted/activated.
    Dust's house: cut content no further information needed.
    Magma mantle: Designed to withstand high temperatures and be fire resistant, this armor will reduce dust's flammability to 50% and keeps you cool in the summers.
    Blue mushroom: Heals poison in shipwrecked, works as a non perishable food item for other game types.
    Dustdst.rar is DST version
    Dustds.rar is DS/DSROG version
    Also checkout Mindmaster's mod:
    http://steamcommunity.com/sharedfiles/filedetails/?id=424715104&searchtext=
    All rights reserved to Dean Dodrill on this character, rights reserved to HyperDuck SoundWorks for dust's speech, credit to Deo Dragon Wolf leo for the template,  credit to sw1tchbl4de for the artwork and credit to cheerio for the hat template.
    Sw1tchbl4de's DA:
    sw1tchbl4de.deviantart.com/

    8561 downloads

    10 comments

    Updated

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