Adds Whimsy to the list of playable characters.
BEFORE I BEGIN, PLEASE NOTE THAT THIS CHARACTER IS DESIGNED TO BE A SUPPORT CHARACTER. IF YOU USE THIS MOD IN SINGLE-PLAYER, YOU WILL BE PUTTING YOURSELF AT A SIGNIFICANT DISADVANTAGE. WHIMSY IS DESIGNED AROUND TEAM PLAY.
Whismy is a happy sunflower that loves making people smile--which is quite a contrast from the dark, uninviting world of Don't Starve Together. She was born (read:grown) here naturally, and knows nothing else--this world is normal to her. To her new friends, the the sight of her is a great refresher from the horrid world that is constantly trying to kill them... Well, most of her friends, anyway; Maxwell's still not sold on the idea of a disgustingly ecstatic sunflower that just won't shut up. At least she's technically one less mouth to feed.
Whimsy is a very, VERY odd character that I've been wanting to create for a very long time (she was thought of and designed around the same time as Weston was when he was being developed for RoG). She is effectively a full support type of character, while at the same time being almost parasitic. She is nearly completely reliant on other players to survive, meaning that you will almost ALWAYS have to play with another player to get anything done. In return, Whimsy almost completely negates the sanity loss of other characters, which holds some characters back.
Whimsy's stats are as follows:
Here are Whimsy's perks:
+ Whimsy is naturally cheerful in the sunlight, and she's almost always in a good mood. Because of this, Whimsy regenerates sanity very quickly in the daytime. In the dark, not only does she not lose any sanity from night drain, but she regains sanity at almost the same rate!
+ Not only does Whimsy regenerate sanity for herself, but when she is near other players, they also regain sanity from her cheerfulness. This is useful for characters that have sanity penalties. Her cheerful nature even triumphs over the sanity drain from darkness (Does not stop Charlie from attacking your friends, however)!
+ Whimsy uses photosynthesis to regenerate her hunger in the daytime, which raises quite quickly. In addition to this, she also slowly regains her health in the sunlight.
+ Whimsy is light and quick. She is quite a bit faster than most characters.
+ Much like Weston the Wandering Cactus , Whimsy attracts insects that naturally seek out flowers. However, when certain insects see Weston's spikes, they'll usually flee after getting too close. Since Whimsy has no spikes, insects will freely light on her and pollinate her.
+ Being a flower, Whimsy is not very threatening. Therefore, certain small prey animals that would normally be scared away by the player's presence are not scared by her, meaning that she can approach them freely. Therefore, she is the perfect character to capture small prey with traps. In addition, certain mobs will either ignore you completely (until you attack them), or watch you curiously from a distance.
- Whimsy is a delicate, frail flower. She has a low health pool because of this (75 hp).
- Whimsy, like Weston, also suffers from a 3 x damage vulnerability from fire. Combine that with a very low health pool, and this can mean a very quick death.
- Along with being frail, Whimsy is also EXTREMELY weak. In fact, she does NO DAMAGE when attacking. The only thing she seems to be able to kill is butterflies, it seems...
- Whimsy does not have any hands--just leaves. Because of this, Whimsy is COMPLETELY unable to hold any kind of tool, such as axes, pickaxes, unbrellas, torches, etc. If she tried to pick up one of these tools, it will immediately slip out of her leaves, meaning she cannot even take them with her (unless she takes it out of a chest, or other storage unit).
- Along with not having hands, Whimsy has many delicate petals that adorn her head. Because of this, she cannot wear hats of ANY KIND, as they would damage her petals. In fact, much like tools, she cannot even pick them up! The same rules that apply to tools apply to hats, basically. Don't worry, Whimsy CAN wear torso items like backpacks, armor, etc.
- Whimsy has no mouth, or any kind of openings in her face, really. Because of this, WHIMSY CANNOT EAT FOOD. Whimsy is totally reliant on photosynthesis for her energy, which is only available during the day while not in a cave. When Whimsy is not in the daylight, she loses hunger points, but much more slowly than most characters.
- Insects aren't the only thing drawn to her... Catcoons will leap up at your head and swat at you, which can deal a surprising amount of damage. Even if they're only playing, getting hit by a sneak-attack from a Catcoon can mean death if you are at low health.
- Whimsy LOSES 5 sanity from picking flowers, instead of gaining 5 sanity like most characters. This does not apply to things such as ferns, succulents, and cactus flowers. Basically, your average garden-variety flowers (excuse the pun).
- Unfortunately, due to the nature of Whimsy's appearance (and how much I had to change the default character model), Whimsy is COMPLETELY UNABLE TO WEAR CLOTHING SKINS. It was necessary to add this, otherwise she would look REALLY broken in them. However, I will soon be creating custom skins for her, which will add some variety to her. In the meantime, I apologize for the lack of customization.
Cool stuff in this mod:
+ A whole new character to play as (obviously).
+ TONS of custom dialogue lines written just for Whimsy!
+ High-Quality character art!
+ Custom minimap icons, select screen portraits, and save slot portraits!
+ Entirely new speech sounds!
Tips and Tricks for using Whimsy Effectively:
Here are some things to know about Whimsy that will help you while playing:
- Whimsy cannot hold tools, which means she is completely reliant on other characters for things like wood, stone, and other resources that normally require tools to obtain. This means she will need other characters to get these things for her. She cannot even hold torches or lanterns, so she has to rely on other characters to produce a mobile light source for her.
- Whimsy does not eat food, but she does still have inventory space. When playing as Whimsy, you can be used effectively as extra storage space for other players, sort of like Chester. When Wolfgang or Wickerbottom can't hold any more items, consider giving them to the walking sanity factory behind them for future use. Since she's too weak to work or fight, she may as well make herself useful SOMEHOW.
- In PvP, you are obviously at a disadvantage strength-wise. However, you are much faster than most characters, effectively running at around cane-equipped speed. Use your speed to get away from attackers. However, if THAT doesn't work, maybe consider bribing your enemies with the sanity bonus you give? Make them see that it's more beneficial to them to have you alive than dead, and try to make an alliance.
- Since Whimsy relies heavily on the daylight, she is at a HUGE disadvantage when in caves. This makes it much harder to stay in caves for extended periods of time, as sunlight is the ONLY way to restore her hunger. Consider giving her a Belt of Hunger if you plan on staying in the caves for a while. While she cannot stay in caves for long, she DOES provide a large sanity aura capable of negating the darkness, which is very advantageous for certain characters.
Thank you all so much, and have fun!
Steam Workshop Download Link: http://steamcommunity.com/sharedfiles/filedetails/?id=948428940
By EchThe don't starve edition of my lucario mod for players that don't have access to the steam workshop.
Install it like any other mod, drag the "Lucario (DS Edition)" folder located in the .rar into your don't starve\mods\ folder.
It should look something like this [Install path]\Don't Starve\mods\Lucario (DS Edition)\[Mod files]
Play as Lucario, the aura pokemon. Single Player!
Don't Starve Version
(RoG and SW Compatible): https://steamcommunity.com/sharedfiles/filedetails/?id=713836333
My Lucario Mod for DST finally makes its way to Don't Starve. (Fully RoG and Shipwrecked Compatible!)
Please report any bugs or suggestions in the comments here, or on the steam workshop page.
-Custom Art (Duh)
-Cute and Cool Variants
-Grows a shaveable, scruffy winter coat using the beard system. (Cute Variant)
-Deals increased damage and loses sanity faster as health decreases. (Cool Variant)
-Loses sanity slower at night.
-Loses sanity when near any fire (based on proximity)
-Increased damage from fire.
-Can use aura spheres and Lucario themed melee weapons!
-Can extract aura from live rabbits for crafting or health/sanity.
-Can obtain bone shards from fish.
-Can be shiny!
-Moderate configuration options
Hunger: 150 (Very slightly faster decay)
Sanity: 200 (Slower decay at night)
Infinitely reusable "ranged weapons" that cost sanity and hunger (Can be reduced in the mod configuration.) instead of durability. They give off a very small amount of light.
Blue: Standard Aura Sphere: Low damage, low sanity/hunger cost ranged weapon, good for pulling or keeping distance.
Yellow: Swift Sphere: Slightly more damage, higher sanity/hunger cost. Built in walking cane.
Green: Dream Sphere: No damage, High sanity/hunger cost. Can put enemies to sleep. (Uses endgame materials)
Orange: Solar Sphere: Moderate Damage, higher sanity/hunger cost than swift, creates a large amount of light.
Red: Violent Sphere: High damage, high sanity/health cost, endgame sphere.
Bone Rush: Powerful melee weapon with high durability (Same power as the battle spear). Made from bone shards and aura bits (Live rabbits or crabbits).
Metal Claw: Cheap, high durability weapon intended to be an alternative to the spear.
Shadow Claw: Powerful endgame melee weapon, drains sanity while equipped.
Aura Guardian Staff: Similar to the Standard Aura Sphere, but costs no hunger or sanity.
Aura sphere cost:
-Standard: My personal opinion on what is balanced
-Low: Cheaper aura spheres for people that prefer to use them as primary weapons
-Free: No hunger/health/sanity cost, recommended only for fun, not balanced.
-Both aura spheres and the custom melee weapons can have their durability toggled on or off. Aura spheres could be free, but have durability, or you could just have infinite weapons for unbalanced fun, whatever the server host decides.
Bonerush Smashes Rocks:
-Exactly as it says, the Bonerush can smash rocks like a pickaxe. (Just for fun)
Hunger/Sanity Management (Seperate settings for both):
-Harder: Sanity or hunger drain much faster, for those who want more challenge
-Standard: The same hunger/sanity drain as the mod has always had (My recommendation)
-Easier: For players that want to worry less about their mind and stomach, but still want some management.
-Casual: Virtually no sanity/hunger drain, for extremely casual players or just for fun.
(Both "Easier" and "Casual" settings kind of ruin the point of the game, so I only recommend using them when messing around.)
-Enables/Disables crafting of custom items (For players who prefer not to have all the extra fluff)
By didigatunoUm personagem sombrio normal sem abilidades porem divertido de se jogar
my first mod adds character Wondi
deals less damage, slower, knows a lot, not tolerate spoiled food, starts the game with a boomerang and a backpack
I made Johnny The Homicidal Maniac from the comics as a playable character. Here are his perks/stats:
Compatable with RoG.
NOT Compatable with SW.
+Killing restores some sanity
+Start with spear and rabbit
+Increased attack damage
+Lower hunger rate
-Lower max sanity
By Mr. TiddlesRECENTLY: Made it work with Shipwrecked's new update.
A mod I thought would be a good balanced character. Warfarin is a twelve year old orphan of unknown gender, who also holds no value to human life. They kill who they must to survive and without question, they steal what they must. They are also mute.
100 sanity (Drains half as fast in darkness, but twice as fast as default from monsters)
Shows a heart above head when examining animals, and a broken heart at monsters. Anything else will just be '...'
Hitting the designated jump key will make Warfarin jump a considerable distance forwards. Good for evading! Hitting jump again in mid air will make Warfarin roll upon landing, rolling works the same as before. Just jumping costs no hunger, but rolling costs 0.50 hunger. Hitting jump key a second time in mid-air will cancel out the roll command.
Jumping over a wall will make Warfarin climb and vault over it, making the jump go considerably farther.
Can jump over gaps in terrain, up to about 2 tiles of water. Having a wall at the edge makes the jump go EVEN LONGER! Costs 1 hunger to go over water. If you miss and land in water, you'll be teleported in a random location preeeeeeety far away, with 5 health, 25 sanity, and 10 hunger taken away.
Jumping when real close to a tree will make you climb into the tree. In trees, you CAN be attacked, but not seen by unalerted hostiles - even if a lightsource is nearby. When in trees, clicking anywhere on the screen will make Warfarin face where you clicked. And the jump key will make Warfarin jump out of the tree in the direction clicked. When in trees, clicking on another tree will make Warfarin face that specific tree.
Clicking on an enemy and then jumping will make Warfarin leap out of the tree and stealth-attack! No more of that clunky roll stuff!
After jumping out of a tree, hitting the jump key when real close to another tree will make you quickly hop into that new tree.
Wearing the Hidey Hood or Hallowed Mask will augment your jumps!
When jumping with the hidey hood, you will drop a web trap behind you that will greatly slow enemies down or a short duration of time. But, in return, you'll take 60% extra damage for a few seconds.
Jumping with the Hallowed Mask on will envelop you in a brief cloud of 'Black Death' as you move, at the cost of sanity. Think of it as a combat charge, kinda.
Here's a demonstration video! ...I really need to buy Bandicam at some point.
Deals 75% default damage.
Runs slightly faster than default.
Can pickpocket pigmen at dusk.
Picks up everything instantly: Berry bushes, grass, crock pots, drying racks, etc.
Can hide in trees, berry bushes, tall grass, and saplings. Doesn't work if the saplings or tall grass has been picked.
Can hide in neutral treeguards for a mobile cover!
Enemies will see you if they get too close. You're easy to see in the day, hard to see at dusk, and are undetectable at night.
Being near light-sources (Save the moggles) will break stealth. You can be in the light of a fire, just not -too- close.
Can backstab unalerted enemies for 100% weapons damage, an extra 100 directly to their health, and make them bleed for 12 seconds. Must have a dagger equiped.
Get 2 per craft.
The explosive throwing knife explodes for an extra 100 damage and ignites the target.
Attack twice as fast as any other weapon.
Backstabbing deals 450 damage (+weapon) and makes enemies bleed for 6 damage every 2 seconds for 12 seconds.
High Damage- lessens as he durability lowers
Can right-click on enemies when hidden to teleport and backstab them at the cost of durability
Can be maintained with purple gems
Not a dagger
Poisons all nearby enemies upon striking.
Pretty Short Bow:
Opens up the 'arrow tab' above the middle of the inventory bar. Plop an arrow in there and you can fire it by attacking!
If you have a normal arrow in the bow, and 3 hounds teeth in your inventory, you can instantly convert them into a more powerful spikey arrow.
Require the bow to use!
Very long range.
Very high damage
15% for arrow to survive and be retrievable.
Shoot walls to aggro all enemies in the area to the wall. Hay walls have a short aggro range, then wood walls, then stone walls, and ruin walls have the largest range.
No damage, ludicrous damage to the Dragonfly
Makes you cold when you're holding it.
Explodes after 1-2 seconds of impact, dealing Ludicrous damage to everything nearby
Makes you overheat when holding it.
Shooting them occasionally ignites you.
Makes enemies bleed for 6 damage every 2 seconds for 12 seconds.
Killing birds and rabbits gives twice the karma loss.
Shooting even enemies or bosses will give 2 bad karma per shot. It's a pretty nasty weapon!
Throw at your feet to make all enemies stop targetting you! Makes you untargetable for 3 seconds.
Special thanks to Jon from Jardev for the video and providing me with entertainment as I worked!
Can be used to blow a storm of 'Black Death' around you, syphoning health from enemies to heal yourself.
Este mod añade a Dipper Pines de Gravity Falls.
Salud Mental: 200
Daño al atacar: 0.7x
Velocidad al caminar: 1.15x
Velocidad al correr: 1.3x
-Diario 3: Un misterioso diario que contiene informacion cientifica.
Compatible con Reign Of Giants Y Shipwrecked.
Para instalar el mod mover el archivo Winrar a la carpeta mods dentro de la carpeta del juego(si la carpeta mods no les aparece crean una nueva)
Una vez que tenemos el archivo descargado dentro de la carpeta mods le damos click derecho al archivo y extraer aqui
Y listo! entran al Don't Starve luego a personajes y listo! ya tendran a dipper pines!
-Cualquier duda, bug o error en el mod dejarlo en los comentarios
Single LINK (DS)
Together LINK (DST)
- DST description -
MUSHA - Basic information - Fighting and eating levels up, faster with better food and tougher enemies. Many special abilities and increased stats as level increases (RPG style). Four character states (Full, Normal, Valkyrie, Berserk) She studied royal-education at childhood.(craft book) She is soft born as a princess. Therefore, basic damage is 55% of the other characters. Her nose is very sensitive. So very hate spoiled food. If killing enemy and get the experience then, recovering little sanity.
----------------------------------------------------- Infomation key : Stat: (L) - Skill : (K) - Hold visual : (P) Order to Yamche : (Z, V, B) Active Skills
: Lightning/Valkyrie (R), Hide/Backstab (G), Shield (C), Performance(X), Sleep/Wakeup(T) - Musha Information <= LINK - - 뮤샤 한글 정보 <= 링크- - 수면과 피로도 팁 <= 링크)- ---------------------------------------------------
[DST] : Valkyrie and Lightning are combined Shortcuts 'R'.
If the charging Lightning status when the Valkyrie,
you can deactivated again by pressing the 'R' key.
There are several combinations
1. R + attack => continued Valkyrie
2. R + R => deactived Valkyrie
3. R + auto charging lightnig + R => deactived Valkyrie
YAMCHE - Basic information Musha's unique Phoenix companion. Hatch his egg and grow him through 8 stages. Many special abilities and fuctions. [Follow or Stay] : hotkey (Z) [Battle Command] : hotkey (V) [Gathering stuff] : hotkey (B)
Debug key : N key => clear container key
- Yamche information<= LINK -
- 얌체 정보 (한글)<= LINK - -----------------------------------------------------
Arong - Basic information Musha's unique Beefalo companion. Hatch his egg and grow him. Many special abilities and fuctions. [Follow or Stay] : hotkey (F1)
- Arong information<= LINK -
- 아롱이 정보 (한글)<= LINK - -----------------------------------------------------
ITEM - Basic information Items can be grown and repairing. Many special options. - Item Information <= LINK - - 아이템 정보(한글)<= LINK - -----------------------------------------------------
[ How do you hatch the Phoenix egg? ] [Phoenix Egg] Takes about 2min to hatch. (Level8 egg 4min)
Keep the egg at the right temperature:
* Close to fire at night * Away from fire in day
[My yamche died! ] Yamche does not completely disappear from death.
if Yamche died, he go back to the previous step egg.
[ How do I grow Yamche? ] Same way Musha. Yamche gets EXP from food or kills.
Better food is more likely to give EXP.
Kill EXP is only if Yamche gets the last hit.
Mod crash?!! [ plz check your self ] : Conflicts between other mod
=> remove all other mod => active only musha => check your crash
Take off the backpack before upgrade your Armor! * If you upgrade an armor with wear a bag then armor is gone. (Disappear)
* This situation is the original game bugs. (This is same bug with when you create a pig bag.)
-----if you find bug, tell me plz-----
- Bug Report <= LINK - -----do you want to some change? tell me plz-----
- About Balance <= LINK - -DS Description-----------------------------------
My another mods - DS Together Musha <= LINK - - DS Mini Arong<= LINK - [퍼피 프린세스 뮤샤] Version : (Check your version ! )
Art and Coding: sunnyyyyholic
musha's dialogue: catface
special thanks : kaysik , Luka, DoTuna, lild100
Compatible with DLC : Reign Of Giants, Shipwrecked
-Active Skill Guide <= LINK- -More Detailed Description-(<= LINK)- (currently this Description is old version. i will update Description in a future)
Simple Description (you can change hotkey in mod configuration) [Information] Current Level = L Current Skill = K [Active skill] Valkyrie moods = V (Require level 3. activate or deactivate) Special Attack = R ([Lightning Strike] is only activate in [Valkyrie] moods) Shadow Skills = G ([Hide] is only activate in [Valkyrie] moods. [shadow image] require level 10) Sleeping = T (Better sleep by near campfire.) Music and Sniff = X ([ music ] charging by sleep. [Sniff] charging by walk) Spark Shield = C Yamche = Z,B (Battle Command: Z, Gathering stuffs : B) Arong = Y Dall= F1 Hold Visual = P MUSHA Quicker and hungrier in the day. Slower with lower hunger decrease at night. Eats monster lasagna with no penalty but hates spoiled food. Fighting and eating levels up, faster with better food and tougher enemies. Many special abilities and increased stats as level increases (like RPG). Four character states, Berserk require level 7(except at the fullmoon). YAMCHE Musha's unique Phoenix companion.Hatch his egg and grow him through 8 stages. Many special abilities and fuctions. [Order] : hotkey (Z,B) [ITEM] Several unique items, craft Musha's crowns, armors and weapons. You can repair all musha's item and building.(matarial drag to items.)
Q n A [ Crashing with the mod? Check this! ] Game options -> small texture -> disable [ Does the mod work with other mods? ] Generally yes. [ How can I hatch the Phoenix egg? ] Takes about 1 days to hatch. Keep the egg at the right temperature:
* Close to fire at night * Away from fire in day [ How can I grow Yamche? ] Same way Musha. Yamche gets EXP from food or kills. Better food is more likely to give EXP.
"Kill EXP is only if Yamche gets the last hit." [Yamche does not retreat in battle?] yamche automatically retreat press [stay~] command :immediately runaway from battle. but, this command does not follow musha. [Battle Command] hotkey (Z) (chain order)
1.Agressive (absorb damage 40%), 2.Defense (absorb damage 60%), 3.Avoid (absorb damage 95%) -----Update Log-----<= LINK--
-----업데이트 기록-----<= LINK--
------------------------------------------------------------------- -액티브 스킬 가이드- --------------------------------------
[Active skill guide]
By zearmyHere's my second char mod.
Don't starve classic & ROG = fully tested
Don't Starve Together = not fully tested ( I would really happy if there someone out there tested this char for DST)
--Amy The Pirates
- Love fishing (simply get sanity boost when get the fish)
- Picky eater
- Ignore wounds (eat cooked food or flowers just heal 1 HP. Except cooked food from the crock pot, but still not heal a large amount of HP)
hunger - 150
health - 150 -- Max - 270 (your HP start at 150 and you can max it till 270)
sanity - 150
this file contain :
- Amy the Pirates
credits Art by Zearmy
*how to install :
simply put one of Amy Mod to your Mods folder.
By gasmanWriting on the Klei forums for the first time, I make my entrance with a custom Don't Starve Together character! Pardon me if my formatting is bad, it seems that "space after paragraph" is a permanent option? Anyway, let's get on with it. I present to you...
Welial, The Conservationist!
Is a pacifist with anger problems Vegetarian and proud Loves nature, hate-fears the unnatural Welial is a nature lover and was previously part of the conservation movement, however she was removed and barred from most groups due to her “wild nature” and “extremism”. Truthfully, she mauled a group of loggers who began operation on what was to be a federal reserve, although she has no recollection of the event.
She was lured and pulled into the Don’t Starve world in one of her “angry spells” when she shouted a desire for the power to extinguish the law-breaking factory owners and loggers who repeatedly destroyed her “beautiful natural landscape”.
Health: 150 Sanity: 100 Hunger: 200 Game Information:
Her damage by default is 50% less than Wilson (the default). However, as her sanity decreases, her damage increases, 1.5% every -1 Sanity, up to 200% damage (x2 default). To match her background, instead of appearing frightened at low sanity, she appears to be enraged. Insanity aura from monsters is increased by x1.2, and picking evil flowers is twice as detrimental. On the flip side, picking flowers is twice as effective, and planting trees gives 5 sanity. She's a vegetarian, so she can't eat meat of any kind. Get farming! She has a special item, her trust trowel! A shovel that has 200 uses and does the same damage as a spear. The character is, for the most part, done. All that is left is to finish off the dialogue quotes and to create a new look for her special shovel. Probably some gameplay tweaks as well need doing, but so far she plays alright, if a bit difficult.
I have a lot of people to thank for the creation of this mod. First, the user Dleowolf for their Extended Character Template, and the tutorial that went along with it. Despite that I ended up not using the set of exported folders, save for a base trace for eyes and general face construction. Second, I'd like to thank TheDanaAddams for her "Artist's Guide..." tutorial; it as well was of great help when I started to use Matt's Tools, who is person number three I shall thank: tehMugwump. Lastly, there are at least a dozen other uses I need to thank, once I can find their user names: scouring the forums for bit pieces of code, mostly for a better understanding of the structure of the lua files, how they play off each other, how to call things, overwrite things, and all that jazz. Countless people who had done all the things I wished to do helped me get this horribly simple character off the ground.
Moving on, I do plan on getting all of the dialogue edited to be unique and to match this character's nature-loving, spider smashing, angry conservationist personality. And also get that special shovel some original artwork. And probably tweak her current art, because I think her shoes might not fit right, and there may be some face twitching still.
By D4rkh0bb1TSteam Adress : http://steamcommunity.com/sharedfiles/filedetails/?id=572523907
The Reptilian. (DS-DST)
All Artwork by mahdwolfe.
Engage the realm of Don't Starve with this beast - The Reptile, MAHD.
*Its a Cold Blooded creature, which means cold hurt him very badly.
*He hates spoiled food.
*Tagged as a Monster - Of course
*Night drains his sanity.
*He can Level up by eating Dragon Pie, thus increasing his overall stats.
*A Light is emitted by MAHD on his first travel, losing it on death. (Need to be fixed)
*Because of his reptilian scales, MAHD is protected against wetness. Scales do not get wet.
*He's a Sun lover and doesnt get overheated by it.
That's the creature all about ! Enjoy and have fun. Share with friend and comments are welcome!
This mod is made by D4rkh0bb1t and Mahdwolfe.
By acemurdockNot what she seems.
Winona is a farmgirl from the south, with a body weakened by tuberculosis.
- Sanity drains lower at night due to her experience in Waverly Hills Sanatorium... and her talks with Charlie.
- Farming bonus. (Right now, she has Wickerbottom's farming book. In the future, when recipes work better in DST, she will have a custom farming plot)
- Body weakened by illness
Still a wip! Feel free to play as her and offer advice, though, it's my first released mod. I will be giving her custom lines as the character designer gives them to me.
Character Idea and Design: http://winona-the-lovesick.tumblr.com/
Portrait Art: http://automb.tumblr.com/
Game art and coding: Ace Murdock (publisher)
Adds Woka the Arctic Hunter to the list of playable characters.
Woka is a character that I originally thought of for Don't Starve: Shipwrecked. I had planned to make this character before Don't Starve Together was even out, but I ran into some roadblocks at the time that prevented me from making her. Now, multiplayer is here, and I figured it would be a great time to make her. I really like how she turned out.
Woka comes from an undisclosed tribe of people from somewhere in the northern hemisphere. She is always wearing her thick winter parka, and never takes it off (It was her late father's coat, and she refuses to let it go). She appears to be a cold and wisened hunter on the outside, but get her excited or angry, and you'll see that she's still really just a typical child. Side note: the word "Woka" is Inuit for "Brave".
Woka's stats are as follows:
Here are Woka's perks:
+ Woka can never get cold. She is quite warm all the time.
+ Woka cannot be frozen by attacks that would normally freeze you solid, such as attacking Ice Hounds, getting struck by Deerclops, or being hit by an Ice Staff.
+ Woka is so warm, other players can sometimes JUST avoid taking damage from freezing by huddling VERY close to her.
- Woka gets hot very easily, which can be a serious problem in the summer.
- When Woka's temperature is above 60 degrees, she becomes exhausted from the heat, and moves 25% slower than normal. You will need to cool off to get your speed back.
- Woka's coat is very warm, but the warmth is not good for food storage. Food will spoil much faster on her than any other character.
Cool stuff in this mod:
+ A whole new character to play as (obviously).
+ TONS of custom dialogue lines written just for Woka!
+ High-Quality character art!
+ Custom minimap icons, select screen portraits, and save slot portraits!
+ Entirely new speech sounds!
Using Woka in Don't Starve, Don't Starve:Reign of Giants, or Don't Starve:Shipwrecked:
Woka was developed for use in Don't Starve Together, and that is the only form of the game she is 100% compatible with. She has not been tested for any of the single-player games. Therefore, I am only allowing her to be used in Don't Starve Together.
Thank you again for your support. I have been working non-stop on this mod for the past month now, and I have poured everything I have into this mod to make it look as much like an official character as possible.
I would like to thank SuperDavid on the Klei Forums for helping with Woka's overheating mechanics. I couldn't have done this without his help. I would also like to thank The Tiddler (Mr. Tiddles), and Mighty_Zero for their support while I was working on this project.
Thank you all, and have fun not starving!
-Thunder Volts (AKA: Spookers the Spoo)
Here is the Steam Workshop download: http://steamcommunity.com/sharedfiles/filedetails/?id=900712024
By cuanhhamIt's a character mod from Dragonball.
-He got a sticks
-Has a kaioken and armor
Health : 300
Hunger : 300
Sanity : 225
-has a energypower , scouter and saiyan armor
-Add new food from Ewecus (sheep meat)
-Can upgrade kaioken
-Add more skills
-Add new food is senzu beans.
-add more food
-add more monster
-Add new monster is red ribbon :
+ He spawn from his house
+ Has equip a gun and hat (30%)
+ health: 300 , damage: 35.
-Add new monster is skeleton:
+ He spawn from the gravestone
+ Has equip a hambat or armorgrass or footballhat
+ health: 300 , damage: 20 , run fast.
-Goku will move faster than before! (speed 1.5/1.6/1.8/2.0/2.1/2.2)
-Goku will be stronger will it! (damage 1.5/2.0/2.5/3.0/3.5/4.0)
-Goku can travel in night with Kaioken! (Night vision)
-Goku will loss Hunger,Sanity,Health.This is the side-effect with Kaioken.
-add more hunger, sanity, health.
-Goku will move faster than before! (speed 2.4)
-Goku will be stronger will it! (damage 5.0)
-Goku can travel in night with SuperSaiyan! (Night vision)
-Goku will loss Hunger,Sanity,Health.This is the side-effect with Super Saiyan.
-add more hunger, sanity, health.
-Barrage of Ki blasts : Toggle and then right click targets to shot for gohan, goku and vegeta. (45s cooldown) (level 3)
-Gound Pound : -120 Health and reduced speed on targets. (60s cooldown) (goku and vegeta) (level 6)
-Regeneration : Heals 400 health every 300s. (piccolo) (level 2)
-Oozaru : Use to turn into Oozaru every 600s. (gohan) (level 10)
-Flying Nimbus : Use to fly. (100s cooldown) (goku) (level 2)
To do list:
-make new skills
-make new monster
-make new boss
-More character in Dragon ball.
Any problems or ideas? No problem, just write it!
Thanks for all ideas,I read always all comments.
By kilenator0.8.2: Fixed fire Choppy burning on death not droping necronomicon only ash
0.8.1: Fixed mod crashing at savegame and sometimes start new game
Keep in mind this mod is still in Beta, it works fine for all i tested but it needs more testing
so i will keep it in beta till I'm sure it is ready
Please... if you find some minor or even major bugs please let me know i will try to fix them
This is my first mod.. like... ever, so bear with me
Custom character Wesna and her companion hound Choppy
Wesna: hp 150/ hunger 150/ sanity 200
Starts with a unique item Necronomicon
When reading necronomicon it turns into Choppy
When Choppy dies necronomicon is droped
Comes with own speech
Choppy: hp 200/ dmg 20
Follows you wherever you go
Attacks what you attack, defends when you are attacked and when he is hit
Upgradeable with a blue or red gem to a fire or ice Choppy
Upgraded: hp 400/ dmg 40
Fire version inflicts burn
Ice version inflicts freeze
I wish to hereby thank all these awesome people for guiding me and helping finish this
as a new moder i started from scrach and needed the help
Thank you Malacath, DannaAddams, Aredshroom and esspecialy Goldfish911
And thank you the guy who made HF Summons it helped me not alot but ALOT
I didnt know him i hear hes gone and said if someone can keep his mods up to date
Well i hope this is one way to keep it atleast a little
I BOW TO YOU ALL
By WisteriaMeet Wisteria the Herbalist!
After much planning and many attempts at scripting and creating the sprite sheet, here is the fruit of my labor. It's a simple mod, but hopefully an enjoyable one.
-She takes a 1.5 increase to damage and healing effects from edible items (Or in the very least, from food)
-She also suffers from a decrease in sanity at the same rate as Wes.
She has custom dialogue and everything seems to be working so far. Play around for a bit and let me know what you think! There will be more updates for her in the future. I've got some cool stuff planned.
If you have any suggestions, feel free to share them!
UPDATED YET AGAIN, AGAIN! Re-download Weston if you downloaded him before 1/6/2015! (I gave him his own custom voice sounds!)
Adds Weston to the list of playable characters.
Weston is just a fun little character mod I thought of a while back, and wanted to see in the game. He was very close to being finished for the longest time, but I had to cease work on him due to certain circumstances (college work overload, Don't Starve deciding it doesn't want to run anymore, etc.). Since the quarter is finally over and Don't Starve is working again, I decided to finish him up and release him!
Weston's stats are as follows:
Here are Weston's perks:
+ Weston is COMPLETELY immune to overheating! Enjoy those summers without sweltering!
+ Weston is covered in sharp spines! This means that if you take damage as Weston, your attacker receives 15 damage back for hitting you! Your punches are also MUCH stronger than normal (but weapons and tools do normal damage, with the exception of one...)
- Weston may like the heat, but he does NOT like fire. He takes a whopping 3x normal damage from fire, so stay away from it at all times!
- Weston does not like the cold. Summers may be awesome, but winters will be brutal, because Weston freezes a lot faster than other characters. Watch out during the spring, as well--Don't let Weston get too wet, or he may start freezing.
- The flower on top of Weston's head attracts insects (Mostly bees and butterflies).
Cool stuff in this mod:
+ A whole new character to play as (obviously).
+ TONS of custom dialogue lines written just for Weston (For regular game AND RoG!)
+ High-Quality character art! (400 Resolution!)
+ A custom minimap icon!
+ (As of 1/6/2015) BRAND NEW TOTALLY-CUSTOM SPEECH SOUND!
Tips while playing as Weston:
<> STOCKPILE!: Weston is a unique character in the sense that he is 100% immue to overheating. Use this to your advantage. You will have a terrible time in winter, but you get THREE WHOLE SEASONS to gather supplies! Use your time wisely.
<> HUNT BUTTERFLIES!: That wasn't a joke. Weston has a unique quirk that no other character has at their disposal--being able to attract insects. Butterflies will come right to you when you're near, and you can swat them down for easy health and hunger points.
<> AVOID KILLER BEES!: This may seem like something that's obvious, but killer bees are a very real threat to Weston, ESPECIALLY in the spring. The killer bees have a MUCH larger detection range now that they're attracted to your flower. They'll come to pollinate... But will stay to sting you silly.
Supposedly, certain computers display black boxes as the player model instead of Weston's model, but I don't have any idea which computers this pertains to. These appear to be isolated incidents, and most of the time, the character should work normally.
If you DO have this issue, I recommend downloading the version that sacrifices some of the art quality for performance, which can be found on this page, along with this mod: http://forums.kleientertainment.com/topic/36119-weston-the-wandering-cactus-character-mod/?p=474253
Using Weston with the Reign of Giants DLC:
Weston was made with the Reign of Giants DLC in mind, thus he is perfectly compatible with it. Not only that, but he will work 100% with the regular game as well!
Thank you all so much for supporting me and my mods. This is probably the last Don't Starve mod that I will be doing for a while, as there is a ton of other things going on right now in my life that need to be taken care of. This probably won't be my last Don't Starve mod, but it will be a while before I do another, most likely.
Once again, I'd like to thank Mr. Tiddles for help with coding, as well as basically the entire Don't Starve modding community. I couldn't have done this without their help.
Thank you all, and have fun not starving!
-Spookers the Spoo (AKA: Thunder Volts)
HOW TO INSTALL:
- Download the file and unzip it.
- Go to Local Disk (C:)/Program Files (x86)/Steam/steamapps/common/dont_starve/mods
- If you are using the stand-alone version of Don't Starve instead of the Steam version, go to Local Disk (C:)/Program Files (x86)/DontStarve/mods
- Take the folder from the file you just unzipped and place it in the "mods" folder.
- Open the game, choose Weston from the mods list, activate, apply, and start a new game
Copyright 2014 Spookers the Spoo/Thunder Volts. This item is not authorized for posting on Steam, except under the Steam account named Thunder Volts (http://steamcommunity.com/id/thundervolts).
By BakaSchwarz[steam Workshop]
Glace was born with a cold heart. His whole body is emitting an aura that slowly freezes
everything around him.
But his cold heart does not mean he has a cold heart (pun intended).
In fact, he really likes to be among friends, but often, he gets rejected with his aura being the
--Has a cold heart--
His body is like a fridge. Items in his inventory get cooled like in an icebox.
He furthermore emits an aura which cools everything around him down.
Butterflies really don't like this because they freeze when they get too close to him.
He himself does not overheat, which is fine in summer, but...
He really really hates it. It's his least favorite time of the year.
His body temperature will not rise beyond a certain point, so the thermic stone and campfires can only do so much and long travel will be certain death, because the cold hurts him really bad. He takes 2.5 times the damage and temperature changes double in speed for him. So prepare yourself.
--Has a strong mind--
Living alone most of the time helped him develope an immunity against the sickness called solitude.
But he really hates dark places. When it gets dark, his strong mind means nothing! His sanity will drain 2.5 times as fast in those situations. If you don't do something you easily loose ~50 sanity per night.
To counter this fear, he has only one solution...
--Likes to be among friends--
Despite his cold heart, he really is most comfortable among his friends. Even the night will mean nothing if he can feel the warmth of another persons heart. This feeling will quickly heal his mental scars.
--Does not eat much--
His metabolism is different from most species.
This brings forth the problem that he often collects too much food which will later perish all at once or he forgets it entirely. This can be deadly during winter.
--Is a fast runner--
Glace is not much more than a twig when it comes to his weight.
And if that was not enough, the ground freezes around him before he comes into contact with it.
You could say that he slides through his life.
He is 42 % faster than Wilson.
[From the author]
I tried to make it not too unbalanced, but not to the point where this character wouldn't be fun to play with.
I used the Extended Character Template from Dleowolf for which i am quite grateful.
If you find any misspelling or weird wording please let me know. English is not my first language but i try to improve whenever i can.
And finally: Have fun playing!
By RaulDaJokerIn this character i used as template the mod: "Monty the Hound".
Life ---> 400
Hungry ---> 400
Sanity ---> 450
Thanks for playing.
By MasterseanThe Heavy from Team Fortress 2 is here to play in Don't Starve
The Heavy is scared of nothing... except fire, so winter may be a struggle. He will still lose sanity while wearing or using items which drain your sanity. He is also a little slower but does a lot of damage.
This is my first mod so please give me any suggestions on how to make it better. Lots of thanks to my friend Ronan for developing some of the graphics for the Heavy.
If anyone makes a Lets play of my character please tell me and I could feature it on the page.
Hope you enjoy playing as the Heavy.
Move the heavy folder into your mods folder.