• Announcements

    • JanH

      Rhymes with Play - Don't Starve Together (Update 217524)   05/25/2017

      Be sure to join the Klei team on our official Twitch channel, where we will be playing and talking about the recently released Update 217524 for Don't Starve Together! As always, the stream will be going live on Thursday, May 25th at 3:30 PM Pacific (10:30 PM UTC), only on the Rhymes with Play Dev Cast. Where is it?
      On our official Twitch channel here:
      10:30 PM UTC (Coordinated Universal Time)
      6:30 PM ET (East)
      5:30 PM CT (Central)
      4:30 PM MT (Mountain)
      When is it?
      Thursday, May 25th at 3:30 PM Pacific (10:30 PM UTC). Here's a handy tool to figure out what time that means for you:
      http://www.worldtimebuddy.com Check out the update thread for more details and for discussions!

Game Updates

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  1. Today
  2. 217955

    fixed a crash that could occur when hovering over the heat production status item fixed a crash that could occur when renaming your dupes / base added Thai font support added some missing Korean characters to the Korean font
  3. Yesterday
  4. 217844

    fix for new game button sometimes loading the last save game
  5. 217794

    fixed a crash that could occur when placing a dupe in a grave fixed a crash that could occur when going back to the main menu
  6. Last week
  7. 217693

    Increased Napsack duration to 20 seconds. Improved controller targeting priority for Mini Signs on top of Chests. Added missing inspect strings for Bone Helm. Fixed crash sometimes when Players disconnect while wearing a Bone Helm. Fixed crash sometimes when spawning Spider Queen. Fixed bug where Klaus can sometimes get stuck in casting animation. Fixed bug where healing Toadstool may cause additional Shroom Skins to drop. Fixed bug where Glommer can sometimes spawn more than once in a full moon after a server is shut down and then resumed.
  8. 217565

    fixed a crash when using the consumables screen in a localized language fixed a crash when going back to the main menu fixed a crash when dupes got infected with certain diseases
  9. 217529

    fixed crash when using the consumables/jobs screen fixed crash when clicking on planter boxes that were imported from a thermal upgrade save
  10. Earlier
  11. 217326

    fixed a crash when using the harvest overlay fixed some crashes dealing with loading thermal upgrade saves
  12. 217187

    New Items, Buildings and Recipes: Discover new plants, buildings and yummy cooking recipes. Farm food and flavour-enhancing spices, then cook them into culinary delights for your Duplicants to enjoy. Improved Crop Tending: Build pipe systems and irrigate your crops using new farm plots. Monitor pressure, temperature, fertilization and irrigation to keep your crops happy and healthy. New Farming Systems: The Harvest Rating Point system now allows you to increase the yield of your harvest by meeting ideal growing conditions for crops. Reach 100 Harvest Rating and watch your plants yield extra kcal and new seeds for farm expansion. Consumables Screen: Control your colony’s eating habits with the new Consumables Screen. Dupes now have Food Quality Expectations, so try to feed them foods they like! New Duplicant Stress Responses: All new ways for Duplicants to have mental breakdowns! Tears will be shed and rations will be eaten with new Ugly Crier and Binge Eater traits. New Energy Source: New Natural Gas Geysers have tons of power to harness with the Natural Gas Generator, so long as you don’t mind the smell. Power Control: Manage your power systems more effective and prevent overloads and meltdowns with the new Power Transformer. Screenshot Mode: Alt-S will now allow you to enter screenshot mode. Zoom out and take a picture of your entire base, then show it to all your friends. Hydro and Atmo Switches: Automate your systems with pressure-detecting liquid and gas switches. Quality of Life Improvements: Storage and Planter Copy Settings: Cut down on time spent setting storage filters and planting seeds by copying & painting filter settings. Breaktimes: No more assigning Dupes to Massage Tables with the new Breaktime Policy screen. Set the stress levels at which they should stop working with the Max Stress slider, then tell them when they should get back to work with Min Stress. Default Job Restrictions: Use the Default column of the Jobs Screen to set job restrictions for new Dupes. Newly printed Dupes will come out with these settings already assigned. Steam Workshop Language Packs: Subscribe to different fan made translations to play Oxygen Not Included in the language of your choice. Framerate improvement, reduced load times, UI changes & more
  13. 215079

    Fixed bug where Birchnutters can still escape while frozen. Fixed missing emote sounds for /sit and /squat Fixed missing mount sounds for yawn animation. Fixed missing dirt in dug Spiky Bush animations. Fixed incorrect inspect strings for picked Succulents. Fixed bug where hover text may not reset correctly on mod configuration screen. Fixed rarity of the The Ancient Explorer.
  14. 214994

    Added sound effects for mounted emotes. Added an inspect window for Scarecrow skins. Meteor impact no longer destroys Backpacks. Reduced physics radius for Mushtrees and Cave Banana Trees. Fixed missing torso in some Woodie animations. Fixed bug where Tooth Traps sometimes slide on the ground when deployed.
  15. 214724

    Floppy Straw Hat skin can now be applied Rain Hat and Miner Hat. /joy emote can now be used while mounted. Eating or cooking a Mandrake will no longer put Players (other than yourself) to sleep on non-PvP servers. Fixed bug where mounts are unaffected by AoE sleep even after their rider is knocked out. Fixed bug where Bearger can sometimes move at running speed while walking.
  16. 214633

    Fixed another crash dealing with min spec detection
  17. 214603

    Spear skins can now be applied to Fire Staff and Ice Staff. Fixed crash when an invalid parameter is passed to the /rollback command Fixed bug where Unseen Hands could not be damaged by casting the Weather Pain. Fixed bug where Shadow Creatures being removed by the destabilizing Ancient Gateway were still dropping loot. Fixed animation glitches in the Player mind control loop. Fixed animation bug when chopping down a burning Poison Birchnut Tree. Fixed bug where using Fire or Ice Staff against a charged Volt Goat would electrocute the caster. Fixed bug where using any ranged weapon against a target wearing Scalemail would burn the attacker. Fixed bug where failing to catch a Boomerang while wearing Scalemail would burn yourself.
  18. 214506

    Fixed a crash that occured during combat Fixed a crash that occured at startup when improperly detecting a machine's min spec
  19. 213053

    A New Reign BETA branch is now disabled. Please see this thread for more information:
  20. 212991

    Fixed crash sometimes when retrofitting A New Reign content into existing worlds. Bunnyman will no longer switch to Beardlord specific animations, since not all players may be seeing them as Beardlords at the same time.
  21. 212823

    Fixed bug where poop thrown by Splumonkey can land and stay outside of valid ground. Improved resolution for Reanimated Skeleton animations.
  22. 212628

    Unwrapping Bundled Supplies will now check for valid ground before dropping the items. Fixed bug causing Bee Queen to summon more Grumble Bees than normal whenever they chase players too far away while enraged. Fixed bug where hammering an Ancient Pseudoscience Station can sometimes fail to produce a random spawn.
  23. 212539

    Reanimated Skeleton will no longer appear to stop for long delays when following a Thurible. Reanimated Skeleton will now attack Spiders in the Caves automatically. Reanimated Skeleton will no longer attack stationary entities like Ruins Relics, Walls, Slurtle Mounds, etc. (unless provoked, e.g. Houndius Shootius attacks.) Broken Thulecite Crown will now auto-equip the next one immediately even if there is currently a shield. /yawn and /sleepy emotes can now be used while mounted. Flowers spawned by Bees are now excluded from regrowth logic to reduce server load. Fixed bug where Giants were not destroying Mini Glaciers properly. Fixed bug where Pengulls did not react properly when damaged by Blow Darts. Fixed bug where Ruins music may not change back to Caves music after leaving the Ruins. Fixed bug where Poison Birchnut Trees will never resume combat once they have gone off-screen once. Fixed crash sometimes when Poison Birchnut Trees go off-screen.
  24. 211992

    Large Ornate Chest is now guaranteed to contain more than just the Ancient Key. Improved Antlion Sinkhole warnings. Fixed bug where Hounds can sometimes fail to spawn for players standing near the edge of the world.
  25. 211867

    Thermal Upgrade is now Live! Features: New Ice Biome New buildings including the Space Heater, Liquid Tepidizer, Textile Factory and Thermo Switch New Duplicant outfits New Plants New Steam Geysers Food can now be preserved in sterile and/or cold environments Pipes can now burst, and will take damage if the wrong element is piped into them Duplicants are temperature sensitive and will get stressed in hot and cold areas Duplicants can overheat and develop temperature-based diseases Circuits can overload Buildings can overheat Mechanized Airlocks can be assigned custom access permissions Dupes will now auto-repair buildings
  26. 211704

    Dead Dupes with overridden access door controls that have been placed in a Tasteful Memorial should no longer cause autosaving to crash Deconstructing/reconnecting piping systems should no longer cause the pipe network to stop working Liquid Pumps should properly pump liquid when only partially covered by liquid. Previously if the bottom left cell was gas, the pump would run but fail to pull liquid into the pipe. Dupes who died while in the middle of a delivery should no longer crash the game when placed in a Tasteful Memorial
  27. 211689

    Updated Ancient Fuelweaver’s death sequence, which no longer snaps nearby players’ cameras. Retuned Ancient Fuelweaver slightly and fixed issues where some abilities would fail to trigger even after their cooldown. The Atrium room can no longer be terraformed.
  28. 211579

    Having too many falling liquid particles should no longer cause the game to crash Pumping an incorrect element into a building will now either dump that element on the floor or pump it through instead of destroying the mass Buildings should now heat up the world more than they heat themselves up, making them less likely to overheat The Hydrofan should no longer remove massive amounts of energy from the world causing gases to freeze Seeds that have been partially consumed by a Hatch should no longer crash the game when they try and replant themselves Mechanized Airlocks with access controls turned on should no longer stop Dupes who have access to use the materials on the other side of the door Crashes that occur during saving/autosaving should no longer corrupt your save files
  29. 211417

    Attacking creatures should no longer cause a crash Planter Boxes should no longer request more seeds than they require when a plant dies while planted in them Switches should no longer cause circuit bugs when they are deconstructed/saved/loaded The "All" button on storage filters should now only require a single click to activate Deconstructing buildings should no longer drop unsweepable zero mass objects Fixed bug where Oxylite was emitting much less oxygen than it was in previous builds
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