[00:00:00]: PersistRootStorage is now APP:Klei///DoNotStarveTogether/Cluster_2/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 167979 [00:00:00]: Current time: Tue Mar 01 20:51:42 2016 [00:00:00]: Don't Starve Together: 167979 WIN32 NNN Build Date: 241 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 66508 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_2 -fo -ownernetid 76561197995540768 -shard Master -sigprefix DST_Master [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (60868) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:3.91 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Error trying to change cluster setting (NETWORK->cluster_intention) from '' to 'social' [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei///DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: APP:Klei///DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei///DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561197995540768 [00:00:00]: Token retrieved from: APP:Klei///DoNotStarveTogether/Cluster_2/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei///DoNotStarveTogether/Cluster_2/cluster_token.txt [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: FMOD Error: An invalid object handle was used. [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: scripts/main.lua(166,1) running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:00]: FMOD Error: An invalid object handle was used. [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: bloom_enabled false [00:00:01]: loaded saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Load FE [00:00:02]: Load FE: done [00:00:02]: ModIndex: Load sequence finished successfully. [00:00:02]: Reset() returning [00:00:02]: [IPC] Signal 'DST_Master_Kill' opened #000002C4 [00:00:02]: [IPC] Registering handler for signal #000002C4 [00:00:02]: [IPC] Handle #000002C4 added to the Eventhandles [00:00:02]: [IPC] Signal 'DST_Master_Starting' opened #000002C8 [00:00:02]: [IPC] Sending signal... #000002C8 [00:00:03]: [200] Account Communication Success (6) [00:00:03]: Received (KU_UT53JHQu) from TokenPurpose [00:00:03]: Starting Dedicated Server Game [00:00:03]: Network tick rate: U=15(2), D=0 [00:00:03]: About to start a server with the following settings: [00:00:03]: Dedicated: true [00:00:03]: Online: true [00:00:03]: Passworded: false [00:00:03]: ServerPort: 10999 [00:00:03]: SteamAuthPort: 8766 [00:00:03]: SteamMasterServerPort: 27016 [00:00:03]: ClanID: false [00:00:03]: ClanOnly: false [00:00:03]: ClanAdmin: false [00:00:03]: LanOnly: false [00:00:03]: FriendsOnly: true [00:00:03]: EnableAutosaver: true [00:00:03]: PVP: false [00:00:03]: MaxPlayers: 6 [00:00:03]: GameMode: endless [00:00:03]: OverridenDNS: [00:00:03]: PauseWhenEmpty: true [00:00:03]: InternetBroadcasting: true [00:00:03]: Intent: social [00:00:03]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:03]: Online Server Started on port: 10999 [00:00:03]: Collecting garbage... [00:00:03]: lua_gc took 0.02 seconds [00:00:03]: ~ShardLuaProxy() [00:00:03]: ~ItemServerLuaProxy() [00:00:03]: ~InventoryLuaProxy() [00:00:03]: ~NetworkLuaProxy() [00:00:03]: ~SimLuaProxy() [00:00:03]: lua_close took 0.02 seconds [00:00:03]: ReleaseAll [00:00:03]: ReleaseAll Finished [00:00:03]: cGame::StartPlaying [00:00:03]: LOADING LUA [00:00:03]: DoLuaFile scripts/main.lua [00:00:03]: DoLuaFile loading buffer scripts/main.lua [00:00:03]: scripts/main.lua(166,1) running main.lua [00:00:03]: loaded modindex [00:00:03]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:03]: LOADING LUA SUCCESS [00:00:03]: PlayerDeaths could not load morgue [00:00:03]: PlayerHistory could not load player_history [00:00:03]: bloom_enabled false [00:00:03]: loaded saveindex [00:00:03]: OnFilesLoaded() [00:00:03]: OnUpdatePurchaseStateComplete [00:00:03]: Unload FE [00:00:03]: Unload FE done [00:00:04]: LOAD BE [00:00:05]: LOAD BE: done [00:00:05]: Loading world: session/7A2D258FC1F8B655/0000000003 [00:00:05]: Save file is at version 1 [00:00:05]: Begin Session: 7A2D258FC1F8B655 [00:00:05]: saving to server_temp/server_save [00:00:05]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:06]: Could not preload undefined prefab 0x1872ccf0 (FROMNUM) [00:00:06]: Loading Nav Grid [00:00:06]: setting summerlength 10 [00:00:06]: setting isnightmaredawn false [00:00:06]: setting elapseddaysinseason 0 [00:00:06]: setting isfullmoon false [00:00:06]: setting moisture 9.8666019439697 [00:00:06]: setting cavephase day [00:00:06]: setting isnightmarewild false [00:00:06]: setting moonphase new [00:00:06]: setting precipitationrate 0 [00:00:06]: setting iswet false [00:00:06]: setting winterlength 15 [00:00:06]: setting temperature 32.575189355153 [00:00:06]: setting isnightmarewarn false [00:00:06]: setting iswinter false [00:00:06]: setting moistureceil 909.21234130859 [00:00:06]: setting isday true [00:00:06]: setting israining false [00:00:06]: setting remainingdaysinseason 20 [00:00:06]: setting precipitation none [00:00:06]: setting wetness 0 [00:00:06]: setting isnightmarecalm false [00:00:06]: setting timeinphase 0.16447957356771 [00:00:06]: setting isdusk false [00:00:06]: setting iscavedusk false [00:00:06]: setting isautumn true [00:00:06]: setting issnowing false [00:00:06]: setting iscaveday true [00:00:06]: setting phase day [00:00:06]: setting snowlevel 0 [00:00:06]: setting issnowcovered false [00:00:06]: setting autumnlength 20 [00:00:06]: setting pop 0.010851812602729 [00:00:06]: setting nightmaretime 0 [00:00:06]: setting springlength 20 [00:00:06]: setting isspring false [00:00:06]: setting nightmarephase none [00:00:06]: setting season autumn [00:00:06]: setting time 0.082239786783854 [00:00:06]: setting iscavenight false [00:00:06]: setting cycles 0 [00:00:06]: setting isnight false [00:00:06]: setting nightmaretimeinphase 0 [00:00:06]: setting issummer false [00:00:08]: Reconstructing topology [00:00:08]: ...Sorting points [00:00:08]: ...Sorting edges [00:00:08]: ...Connecting nodes [00:00:08]: ...Validating connections [00:00:08]: ...Housekeeping [00:00:08]: ...Done! [00:00:08]: 1 uploads added to server. From server_temp [00:00:08]: About to start a shard with these settings: [00:00:08]: ShardName: [SHDMASTER] [00:00:08]: ShardID: 1 [00:00:08]: ShardRole: MASTER [00:00:08]: MasterHost: (null) [00:00:08]: MasterBind: 127.0.0.1 [00:00:08]: MasterPort: 10888 [00:00:08]: [Shard] Starting master server [00:00:08]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:08]: [Shard] Shard server started on port: 10888 [00:00:08]: [IPC] Signal 'DST_Master_Ready' opened #000003B0 [00:00:08]: [IPC] Sending signal... #000003B0 [00:00:08]: Telling Client our new session identifier: 7A2D258FC1F8B655 [00:00:08]: ModIndex: Load sequence finished successfully. [00:00:08]: Reset() returning [00:00:08]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:08]: [Steam] SteamGameServer_Init success [00:00:09]: Validating portal[5] <-> 2105251960[5] (inactive) [00:00:09]: Validating portal[6] <-> 2105251960[6] (inactive) [00:00:09]: Validating portal[9] <-> 2105251960[9] (inactive) [00:00:09]: Validating portal[1] <-> 2105251960[1] (inactive) [00:00:09]: Validating portal[7] <-> 2105251960[7] (inactive) [00:00:09]: Validating portal[3] <-> 2105251960[3] (inactive) [00:00:09]: Validating portal[10] <-> 2105251960[10] (inactive) [00:00:09]: Validating portal[4] <-> 2105251960[4] (inactive) [00:00:09]: Validating portal[8] <-> 2105251960[8] (inactive) [00:00:09]: Validating portal[2] <-> 2105251960[2] (inactive) [00:00:09]: Sim paused [00:00:11]: [Shard] Slave Caves(2105251960) connected: [LAN] 127.0.0.1 [00:00:11]: [Shard] Slave Caves(2105251960) ready! [00:00:11]: World 2105251960 is now connected [00:00:11]: Validating portal[5] <-> 2105251960[5] (disabled) [00:00:11]: Validating portal[6] <-> 2105251960[6] (disabled) [00:00:11]: Validating portal[9] <-> 2105251960[9] (disabled) [00:00:11]: Validating portal[1] <-> 2105251960[1] (disabled) [00:00:11]: Validating portal[7] <-> 2105251960[7] (disabled) [00:00:11]: Validating portal[3] <-> 2105251960[3] (disabled) [00:00:11]: Validating portal[10] <-> 2105251960[10] (disabled) [00:00:11]: Validating portal[4] <-> 2105251960[4] (disabled) [00:00:11]: Validating portal[8] <-> 2105251960[8] (disabled) [00:00:11]: Validating portal[2] <-> 2105251960[2] (disabled) [00:00:12]: New incoming connection 127.0.0.1|64428 <2268692326849453325> [00:00:12]: Client connected from [LAN] 127.0.0.1|64428 <2268692326849453325> [00:00:12]: ValidateGameSessionToken re^eyJVc2VySUQiOiJLVV9VVDUzSkhRdSIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^XNOD4brnAWkGqH38pFxnyLyJxXfn1ajq for <2268692326849453325> [00:00:13]: Client authenticated: (KU_UT53JHQu) [JTT] DedonArrival [00:00:13]: [Steam] Authenticated host '76561197995540768' [00:00:13]: [Shard] Read save location file for (KU_UT53JHQu) [00:00:20]: Resuming user: session/7A2D258FC1F8B655/KU_UT53JHQu_/0000000003 [00:00:20]: Spawning player at: [Load] (-170.56, 0.00, -116.02) [00:00:20]: Sim unpaused [00:00:34]: [SteamP2P] Session request for '76561197971176000' [00:00:38]: [SteamP2P] Create session: 213.66.228.108|1 '76561197971176000' [00:00:38]: [SteamP2P] Received from 213.66.228.108|1 '76561197971176000' [00:00:38]: [SteamP2P] Sent to 213.66.228.108|1 '76561197971176000' [00:00:38]: New incoming connection 213.66.228.108|1 <737519238502529365> [00:00:38]: Client connected from 213.66.228.108|1 <737519238502529365> [00:00:38]: ValidateGameSessionToken re^eyJVc2VySUQiOiJLVV9HMVBobUd1SSIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^yeF1X5sYsIij1kQ2AhxBLTYmKb/Bkixr for <737519238502529365> [00:00:38]: Client authenticated: (KU_G1PhmGuI) [JTT]CrimsonMoose [00:00:39]: [Steam] SendUserConnectAndAuthenticate for '76561197971176000' [00:00:39]: [Steam] Authenticated client '76561197971176000' [00:00:39]: [Shard] Read save location file for (KU_G1PhmGuI) [00:00:56]: Resuming user: session/7A2D258FC1F8B655/KU_G1PhmGuI_ [00:01:13]: Spawn request: webber from [JTT]CrimsonMoose [00:01:13]: Skin request: (webber_none) (body_trimmed_blouse_white_pure) (hand_shortgloves_blue_cornflower) () () [00:01:13]: Spawning player at: [Fixed] (-172.00, 0.00, -108.00) [00:01:13]: Serializing user: session/7A2D258FC1F8B655/KU_G1PhmGuI_/0000000004 [00:03:37]: Validating portal[1] <-> 2105251960[1] (active) [00:03:54]: Activating portal[1] to 2105251960 [00:03:55]: Serializing user: session/7A2D258FC1F8B655/KU_G1PhmGuI_/0000000004 [00:03:55]: [Shard] Migration request: (KU_G1PhmGuI) to Caves(2105251960) [00:03:55]: [Shard] Begin migration #1 for (KU_G1PhmGuI) [00:03:55]: [Shard] #1 [SHDMASTER](1) -> Caves(2105251960) [00:03:55]: [Shard] #1 <- session/7A2D258FC1F8B655/KU_G1PhmGuI_/0000000004 [00:03:55]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT [00:03:55]: [Steam] SendUserDisconnect for '76561197971176000' [00:03:55]: [Shard] (KU_G1PhmGuI) disconnected from [SHDMASTER](1) [00:04:30]: [Shard] Migration for KU_G1PhmGuI timed out. [00:04:30]: [Shard] Cancelling pending migration #1 for (KU_G1PhmGuI) [00:07:41]: Serializing user: session/7A2D258FC1F8B655/KU_UT53JHQu_/0000000004 [00:07:42]: Serializing world: session/7A2D258FC1F8B655/0000000004 [00:07:58]: [Steam] SendUserDisconnect for '76561197995540768' [00:07:58]: [Shard] (KU_UT53JHQu) disconnected from [SHDMASTER](1) [00:07:58]: [IPC] Received shutdown signal. [00:07:58]: Serializing user: session/7A2D258FC1F8B655/KU_UT53JHQu_/0000000005 [00:07:59]: Serializing world: session/7A2D258FC1F8B655/0000000005 [00:07:59]: Shutdown: shutting up talker [00:07:59]: Could not unload undefined prefab 0x1872ccf0 (FROMNUM) [00:07:59]: Collecting garbage... [00:07:59]: lua_gc took 0.13 seconds [00:07:59]: ~ShardLuaProxy() [00:07:59]: ~ItemServerLuaProxy() [00:07:59]: ~InventoryLuaProxy() [00:07:59]: ~NetworkLuaProxy() [00:07:59]: ~SimLuaProxy() [00:07:59]: lua_close took 0.16 seconds [00:07:59]: CurlRequestManager::ClientThread::Main() complete [00:07:59]: HttpClient2 discarded 2 callbacks. [00:07:59]: Shutting down