[00:00:00]: PersistRootStorage is now APP:Klei///DoNotStarveTogether/Cluster_2/Caves/ [00:00:00]: Starting Up [00:00:00]: Version: 167979 [00:00:00]: Current time: Tue Mar 01 20:51:42 2016 [00:00:00]: Don't Starve Together: 167979 WIN32 NNN Build Date: 241 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 66508 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_2 -fo -ownernetid 76561197995540768 -shard Caves -sigprefix DST_Slave [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (67536) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:3.87 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Error trying to change cluster setting (NETWORK->cluster_intention) from '' to 'social' [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei///DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: APP:Klei///DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei///DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561197995540768 [00:00:00]: Token retrieved from: APP:Klei///DoNotStarveTogether/Cluster_2/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei///DoNotStarveTogether/Cluster_2/cluster_token.txt [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: FMOD Error: An invalid object handle was used. [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: scripts/main.lua(166,1) running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:00]: FMOD Error: An invalid object handle was used. [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: bloom_enabled false [00:00:01]: loaded saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Load FE [00:00:02]: Load FE: done [00:00:02]: ModIndex: Load sequence finished successfully. [00:00:02]: Reset() returning [00:00:02]: [IPC] Signal 'DST_Slave_Kill' opened #000002C0 [00:00:02]: [IPC] Registering handler for signal #000002C0 [00:00:02]: [IPC] Handle #000002C0 added to the Eventhandles [00:00:02]: [IPC] Signal 'DST_Slave_Starting' opened #000002C4 [00:00:02]: [IPC] Sending signal... #000002C4 [00:00:03]: [200] Account Communication Success (6) [00:00:03]: Received (KU_UT53JHQu) from TokenPurpose [00:00:03]: Starting Dedicated Server Game [00:00:03]: Network tick rate: U=15(2), D=0 [00:00:03]: About to start a server with the following settings: [00:00:03]: Dedicated: true [00:00:03]: Online: true [00:00:03]: Passworded: false [00:00:03]: ServerPort: 10998 [00:00:03]: SteamAuthPort: 8767 [00:00:03]: SteamMasterServerPort: 27017 [00:00:03]: ClanID: false [00:00:03]: ClanOnly: false [00:00:03]: ClanAdmin: false [00:00:03]: LanOnly: false [00:00:03]: FriendsOnly: true [00:00:03]: EnableAutosaver: true [00:00:03]: PVP: false [00:00:03]: MaxPlayers: 6 [00:00:03]: GameMode: endless [00:00:03]: OverridenDNS: [00:00:03]: PauseWhenEmpty: true [00:00:03]: InternetBroadcasting: true [00:00:03]: Intent: social [00:00:03]: [Warning] Could not confirm port 10998 is open in the firewall. [00:00:03]: Online Server Started on port: 10998 [00:00:03]: Collecting garbage... [00:00:03]: lua_gc took 0.01 seconds [00:00:03]: ~ShardLuaProxy() [00:00:03]: ~ItemServerLuaProxy() [00:00:03]: ~InventoryLuaProxy() [00:00:03]: ~NetworkLuaProxy() [00:00:03]: ~SimLuaProxy() [00:00:03]: lua_close took 0.02 seconds [00:00:03]: ReleaseAll [00:00:03]: ReleaseAll Finished [00:00:03]: cGame::StartPlaying [00:00:03]: LOADING LUA [00:00:03]: DoLuaFile scripts/main.lua [00:00:03]: DoLuaFile loading buffer scripts/main.lua [00:00:04]: scripts/main.lua(166,1) running main.lua [00:00:04]: loaded modindex [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:04]: LOADING LUA SUCCESS [00:00:04]: PlayerDeaths could not load morgue [00:00:04]: PlayerHistory could not load player_history [00:00:04]: bloom_enabled false [00:00:04]: loaded saveindex [00:00:04]: OnFilesLoaded() [00:00:04]: OnUpdatePurchaseStateComplete [00:00:04]: Unload FE [00:00:04]: Unload FE done [00:00:04]: LOAD BE [00:00:05]: LOAD BE: done [00:00:05]: Loading world: session/4DA56AE6C928C2AF/0000000003 [00:00:05]: Save file is at version 1 [00:00:05]: Begin Session: 4DA56AE6C928C2AF [00:00:06]: saving to server_temp/server_save [00:00:06]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:06]: Could not preload undefined prefab 0x1872ccf0 (FROMNUM) [00:00:06]: Loading Nav Grid [00:00:06]: setting summerlength 10 [00:00:06]: setting isnightmaredawn false [00:00:06]: setting elapseddaysinseason 0 [00:00:06]: setting isfullmoon false [00:00:06]: setting moisture 10.133264541626 [00:00:06]: setting cavephase day [00:00:06]: setting isnightmarewild false [00:00:06]: setting moonphase new [00:00:06]: setting precipitationrate 0 [00:00:06]: setting iswet false [00:00:06]: setting winterlength 15 [00:00:06]: setting temperature 19.414730550954 [00:00:06]: setting isnightmarewarn false [00:00:06]: setting iswinter false [00:00:06]: setting moistureceil 758.76824951172 [00:00:06]: setting isday false [00:00:06]: setting israining false [00:00:06]: setting remainingdaysinseason 20 [00:00:06]: setting precipitation none [00:00:06]: setting wetness 0 [00:00:06]: setting isnightmarecalm true [00:00:06]: setting timeinphase 0.16406281789144 [00:00:06]: setting isdusk false [00:00:06]: setting iscavedusk false [00:00:06]: setting isautumn true [00:00:06]: setting issnowing false [00:00:06]: setting iscaveday true [00:00:06]: setting phase night [00:00:06]: setting snowlevel 0 [00:00:06]: setting issnowcovered false [00:00:06]: setting autumnlength 20 [00:00:06]: setting pop 0.013354887408833 [00:00:06]: setting nightmaretime 40.5234375 [00:00:06]: setting springlength 20 [00:00:06]: setting isspring false [00:00:06]: setting nightmarephase calm [00:00:06]: setting season autumn [00:00:06]: setting time 0.082031408945719 [00:00:06]: setting iscavenight false [00:00:06]: setting cycles 0 [00:00:06]: setting isnight true [00:00:06]: setting nightmaretimeinphase 0.11256510416667 [00:00:06]: setting issummer false [00:00:06]: [Shard] Slave is waiting for LUA... [00:00:06]: OVERRIDE: setting waves to off [00:00:08]: Reconstructing topology [00:00:08]: ...Sorting points [00:00:08]: ...Sorting edges [00:00:08]: ...Connecting nodes [00:00:08]: ...Validating connections [00:00:08]: ...Housekeeping [00:00:08]: ...Done! [00:00:09]: 1 uploads added to server. From server_temp [00:00:09]: About to start a shard with these settings: [00:00:09]: ShardName: Caves [00:00:09]: ShardID: 2105251960 [00:00:09]: ShardRole: SLAVE [00:00:09]: MasterHost: 127.0.0.1 [00:00:09]: MasterBind: (null) [00:00:09]: MasterPort: 10888 [00:00:09]: [Shard] Connecting to master... [00:00:09]: Telling Client our new session identifier: 4DA56AE6C928C2AF [00:00:09]: ModIndex: Load sequence finished successfully. [00:00:09]: Reset() returning [00:00:09]: [Steam] SteamGameServer_Init(8767, 10998, 27017) [00:00:09]: [Steam] SteamGameServer_Init success [00:00:09]: [Shard] Sending slave information to master... [00:00:09]: Validating portal[6] <-> 1[6] (inactive) [00:00:09]: Validating portal[4] <-> 1[4] (inactive) [00:00:09]: Validating portal[5] <-> 1[5] (inactive) [00:00:09]: Validating portal[8] <-> 1[8] (inactive) [00:00:09]: Validating portal[9] <-> 1[9] (inactive) [00:00:09]: Validating portal[1] <-> 1[1] (inactive) [00:00:09]: Validating portal[7] <-> 1[7] (inactive) [00:00:09]: Validating portal[2] <-> 1[2] (inactive) [00:00:09]: Validating portal[3] <-> 1[3] (inactive) [00:00:09]: Validating portal[10] <-> 1[10] (inactive) [00:00:11]: [Shard] Registering in lobby as a slave server... [00:00:11]: [Shard] Slave is now ready! [00:00:11]: World 1 is now connected [00:00:11]: Validating portal[6] <-> 1[6] (active) [00:00:11]: Validating portal[4] <-> 1[4] (active) [00:00:11]: Validating portal[5] <-> 1[5] (active) [00:00:11]: Validating portal[8] <-> 1[8] (active) [00:00:11]: Validating portal[9] <-> 1[9] (active) [00:00:11]: Validating portal[1] <-> 1[1] (active) [00:00:11]: Validating portal[7] <-> 1[7] (active) [00:00:11]: Validating portal[2] <-> 1[2] (active) [00:00:11]: Validating portal[3] <-> 1[3] (active) [00:00:11]: Validating portal[10] <-> 1[10] (active) [00:00:11]: [Shard] Slave LUA is now ready! [00:00:11]: [IPC] Signal 'DST_Slave_Ready' opened #000004C8 [00:00:11]: [IPC] Sending signal... #000004C8 [00:00:12]: Sim paused [00:00:20]: Sim unpaused [00:03:55]: [Shard] #1 -> session/4DA56AE6C928C2AF/KU_G1PhmGuI_/0000000004 [00:03:55]: [Shard] Received migration #1 data for (KU_G1PhmGuI) [00:04:30]: [Shard] Migration by user ('KU_G1PhmGuI') failed (174). [00:07:42]: Serializing world: session/4DA56AE6C928C2AF/0000000004 [00:07:58]: [IPC] Received shutdown signal. [00:07:59]: Serializing world: session/4DA56AE6C928C2AF/0000000005 [00:07:59]: Could not unload undefined prefab 0x1872ccf0 (FROMNUM) [00:07:59]: Collecting garbage... [00:07:59]: lua_gc took 0.15 seconds [00:07:59]: ~ShardLuaProxy() [00:07:59]: ~ItemServerLuaProxy() [00:07:59]: ~InventoryLuaProxy() [00:07:59]: ~NetworkLuaProxy() [00:07:59]: ~SimLuaProxy() [00:07:59]: lua_close took 0.19 seconds [00:07:59]: CurlRequestManager::ClientThread::Main() complete [00:07:59]: HttpClient2 discarded 0 callbacks. [00:07:59]: Shutting down